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Fix shader on Mac OS X.
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@ -36,7 +36,9 @@ Item {
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// See: https://www.opengl.org/sdk/docs/man/html/mix.xhtml
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fragmentShader: '
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#ifdef GL_ES
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precision lowp float;
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#endif
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uniform sampler2D image;
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uniform sampler2D mask;
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uniform vec4 backgroundColor;
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