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Delete reflection from QML qs it is done in OpenGL
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1 changed files with 0 additions and 5 deletions
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@ -380,11 +380,6 @@ Rectangle {
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anchors.centerIn: parent
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height: CallStyle.actionArea.userVideo.height
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width: CallStyle.actionArea.userVideo.width
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// Function to use if we want to manually Flip horizontally the preview without MSOGL
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transform: Matrix4x4 {
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matrix: Qt.matrix4x4(-1, 0, 0, CallStyle.actionArea.userVideo.width, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
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}
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active: incall.width >= CallStyle.actionArea.lowWidth && incall.call.videoEnabled && !_fullscreen
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sourceComponent: cameraPreview
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Component {
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