Delete reflection from QML qs it is done in OpenGL

This commit is contained in:
Andrea Gianarda 2020-03-06 15:26:29 +01:00
parent d56e9104ac
commit 971997e162

View file

@ -380,11 +380,6 @@ Rectangle {
anchors.centerIn: parent
height: CallStyle.actionArea.userVideo.height
width: CallStyle.actionArea.userVideo.width
// Function to use if we want to manually Flip horizontally the preview without MSOGL
transform: Matrix4x4 {
matrix: Qt.matrix4x4(-1, 0, 0, CallStyle.actionArea.userVideo.width, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
active: incall.width >= CallStyle.actionArea.lowWidth && incall.call.videoEnabled && !_fullscreen
sourceComponent: cameraPreview
Component {