import QtQuick import QtQuick.Controls.Basic as Control import QtQuick.Effects import Linphone Button { id: mainItem property alias popup: popup property var contentImageColor property bool shadowEnabled: mainItem.activeFocus || hovered property alias popupBackgroundColor: popupBackground.color checked: popup.visible implicitWidth: 24 * DefaultStyle.dp implicitHeight: 24 * DefaultStyle.dp width: 24 * DefaultStyle.dp height: 24 * DefaultStyle.dp leftPadding: 0 rightPadding: 0 topPadding: 0 bottomPadding: 0 icon.source: AppIcons.more icon.width: 24 * DefaultStyle.dp icon.height: 24 * DefaultStyle.dp function close() { popup.close() } function open() { popup.open() } Keys.onPressed: (event) => { if(popup.checked && event.key == Qt.Key_Escape){ mainItem.close() event.accepted = true } } background: Item { anchors.fill: mainItem Rectangle { id: buttonBackground anchors.fill: parent visible: mainItem.checked || mainItem.shadowEnabled color: mainItem.checked ? DefaultStyle.main2_300 : DefaultStyle.grey_100 radius: 40 * DefaultStyle.dp } MultiEffect { enabled: mainItem.shadowEnabled anchors.fill: buttonBackground source: buttonBackground visible: mainItem.shadowEnabled // Crash : https://bugreports.qt.io/browse/QTBUG-124730 shadowEnabled: true //mainItem.shadowEnabled shadowColor: DefaultStyle.grey_1000 shadowBlur: 0.1 shadowOpacity: mainItem.shadowEnabled ? 0.5 : 0.0 } } contentItem: EffectImage { imageSource: mainItem.icon.source imageWidth: mainItem.icon.width imageHeight: mainItem.icon.height colorizationColor: mainItem.contentImageColor } onPressed: { if (popup.visible) popup.close() else popup.open() } Control.Popup { id: popup x: 0 y: mainItem.height closePolicy: Popup.CloseOnPressOutsideParent | Popup.CloseOnPressOutside | Popup.CloseOnEscape padding: 10 * DefaultStyle.dp parent: mainItem // Explicit define for coordinates references. function updatePosition(){ if (!visible) return var popupHeight = popup.height + popup.padding var popupWidth = popup.width + popup.padding var winPosition = mainItem.Window.contentItem ? mainItem.Window.contentItem.mapToItem(mainItem,0 , 0) : {x:0,y:0} // Stay inside main window y = Math.max( Math.min( winPosition.y + mainItem.Window.height - popupHeight, mainItem.height), winPosition.y) x = Math.max( Math.min( winPosition.x + mainItem.Window.width - popupWidth, 0), winPosition.x) // Avoid overlapping with popup button by going to the right (todo: check if left is better?) if( y < mainItem.height && y + popupHeight > 0){ x += mainItem.width } popup.contentItem.forceActiveFocus() } onHeightChanged: Qt.callLater(updatePosition) onWidthChanged: Qt.callLater(updatePosition) Connections{ target: mainItem.Window function onHeightChanged(){ Qt.callLater(popup.updatePosition)} function onWidthChanged(){ Qt.callLater(popup.updatePosition)} } onVisibleChanged: Qt.callLater(updatePosition) background: Item { anchors.fill: parent Rectangle { id: popupBackground anchors.fill: parent color: DefaultStyle.grey_0 radius: 16 * DefaultStyle.dp } MultiEffect { source: popupBackground anchors.fill: popupBackground shadowEnabled: true shadowBlur: 0.1 shadowColor: DefaultStyle.grey_1000 shadowOpacity: 0.4 } } } }