/* * Copyright (c) 2024 Belledonne Communications SARL. * * This file is part of linphone-desktop * (see https://www.linphone.org). * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef PREVIEW_MANAGER_H_ #define PREVIEW_MANAGER_H_ #include "CameraGui.hpp" #include "tool/AbstractObject.hpp" #include #include #include #include // Manage the SDK preview as a singleton. // The goal is to process the limitation that only one preview can be displayed. // On asynchronized application, the destruction of a previous Preview can be done AFTER the creation on a new Preview // Sticker. // ============================================================================= class PreviewManager : public QObject, public AbstractObject { Q_OBJECT public: PreviewManager(QObject *parent = nullptr); virtual ~PreviewManager(); static PreviewManager *getInstance(); QQuickFramebufferObject::Renderer *subscribe(const CameraGui *candidate); void unsubscribe(const CameraGui *candidate); void activate(); void deactivate(); public slots: void unsubscribe(QObject *sender); private: QMutex mCounterMutex; QList> mCandidates; static PreviewManager *gInstance; QQuickFramebufferObject::Renderer *mPreviewRenderer = nullptr; DECLARE_ABSTRACT_OBJECT }; #endif