mirror of
https://gitlab.linphone.org/BC/public/linphone-desktop.git
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94 lines
2.3 KiB
JavaScript
94 lines
2.3 KiB
JavaScript
// =============================================================================
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// `CallsWindow.qml` Logic.
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// =============================================================================
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.import Linphone 1.0 as Linphone
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.import 'qrc:/ui/scripts/Utils/utils.js' as Utils
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// =============================================================================
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function handleClosing (close) {
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var callsList = Linphone.CallsListModel
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window.detachVirtualWindow()
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if (callsList.getRunningCallsNumber() === 0) {
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return
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}
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window.attachVirtualWindow(Utils.buildDialogUri('ConfirmDialog'), {
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descriptionText: qsTr('acceptClosingDescription')
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}, function (status) {
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if (status) {
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callsList.terminateAllCalls()
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window.close()
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}
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})
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close.accepted = false
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}
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// -----------------------------------------------------------------------------
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function openCallSipAddress () {
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window.attachVirtualWindow(Qt.resolvedUrl('Dialogs/CallSipAddress.qml'))
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}
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function openConferenceManager () {
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window.attachVirtualWindow(Qt.resolvedUrl('Dialogs/ConferenceManager.qml'))
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}
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// -----------------------------------------------------------------------------
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function getContent () {
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var call = window.call
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if (call == null) {
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return conference
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}
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var status = call.status
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if (status == null) {
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return calls.conferenceModel.count > 0 ? conference : null
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}
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var CallModel = Linphone.CallModel
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if (status === CallModel.CallStatusIncoming) {
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return incomingCall
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}
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if (status === CallModel.CallStatusOutgoing) {
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return outgoingCall
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}
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if (status === CallModel.CallStatusEnded) {
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return endedCall
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}
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return incall
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}
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// -----------------------------------------------------------------------------
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function handleCallTransferAsked (call) {
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if (!call) {
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return
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}
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window.detachVirtualWindow()
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window.attachVirtualWindow(Qt.resolvedUrl('Dialogs/CallTransfer.qml'), {
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call: call
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})
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}
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function windowMustBeClosed () {
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return Linphone.CallsListModel.rowCount() === 0 && !window.virtualWindowVisible
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}
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function tryToCloseWindow () {
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if (windowMustBeClosed()) {
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// Workaround, it's necessary to use a timeout because at last call termination
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// a segfault is emit in `QOpenGLContext::functions() const ()`.
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Utils.setTimeout(window, 0, function () { windowMustBeClosed() && window.close() })
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}
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}
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