linphone-desktop/linphone-app/ui/modules/Linphone/Camera/CameraItem.qml
Julien Wadel fe4c1982bb Rework sticker view (camera/avatar).
Adapt video conference view to be used for one-one.
Adapt waiting room to be used for outgoing and ending calls.
Fix display of the icon in ActionButton to respect custom sizes.
Fix camera refreshing.
Hide some item memu on One-one.
Update SDK.
2022-07-06 19:58:04 +02:00

79 lines
2.4 KiB
QML

import QtQuick 2.7
import QtQuick.Layouts 1.3
import QtGraphicalEffects 1.12
import App.Styles 1.0
import Common 1.0
import Common.Styles 1.0
import Linphone 1.0
import Linphone.Styles 1.0
import UtilsCpp 1.0
import 'qrc:/ui/scripts/Utils/utils.js' as Utils
// =============================================================================
Item {
id: container
property bool isCameraFromDevice: true
property ParticipantDeviceModel currentDevice
property CallModel callModel
property bool isPreview: !callModel || !container.currentDevice || container.currentDevice.isMe
property bool isFullscreen: false
property bool hideCamera: false
property bool isPaused: false
property bool isVideoEnabled: (!callModel || callModel.videoEnabled)
&& (!container.currentDevice || callModel && (container.currentDevice
&& (container.currentDevice.videoEnabled || (container.currentDevice.isMe && callModel.cameraEnabled))))
property bool a : callModel && callModel.videoEnabled
property bool b: container.currentDevice && container.currentDevice.videoEnabled
property bool c: container.currentDevice && container.currentDevice.isMe
property bool d : callModel && callModel.cameraEnabled
property bool isReady: cameraLoader.item && cameraLoader.item.isReady
signal videoDefinitionChanged()
onCurrentDeviceChanged: {if(container.isCameraFromDevice) resetActive()}
function resetActive(){
resetTimer.resetActive()
}
Loader {
id: cameraLoader
property bool resetActive: false
anchors.fill: parent
active: !resetActive && container.isVideoEnabled
sourceComponent: container.isVideoEnabled && !container.isPaused? camera : null
Timer{
id: resetTimer
interval: 100
repeat: false
onTriggered: if(!cameraLoader.active){
cameraLoader.resetActive = false
}else{
start() // Let some more time to propagate active event
}
function resetActive(){
start()// Do it first to avoid deleting caller while processing
cameraLoader.resetActive = true
}
}
Component {
id: camera
Camera {
participantDeviceModel: container.currentDevice
call: container.isCameraFromDevice ? null : container.callModel
anchors.fill: parent
isPreview: container.isPreview
onRequestNewRenderer: {resetTimer.resetActive()}
onVideoDefinitionChanged: container.videoDefinitionChanged()
}
}
}
}