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https://gitlab.linphone.org/BC/public/linphone-desktop.git
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- Set Mediastreamer plugin folder. - CameraGui component to manage video. - Sticker component to switch between initials/avatar and video. - Remote video detection on Call. - Fix binary shader files to support at least Qt 6.4. - Use MSQOgl Mediatsreamer2 filter and activate video capabilities. - Add a preview on Call view.
70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
/*
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* Copyright (c) 2010-2024 Belledonne Communications SARL.
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*
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* This file is part of linphone-desktop
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* (see https://www.linphone.org).
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CAMERA_GUI_H_
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#define CAMERA_GUI_H_
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#include <memory>
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#include "tool/AbstractObject.hpp"
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#include <QMutex>
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#include <QQuickFramebufferObject>
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#include <QTimer>
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// =============================================================================
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class CallGui;
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class CameraGui : public QQuickFramebufferObject, public AbstractObject {
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Q_OBJECT
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Q_PROPERTY(bool isReady READ getIsReady NOTIFY isReadyChanged)
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Q_PROPERTY(CallGui *call READ getCallGui WRITE setCallGui NOTIFY callGuiChanged);
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public:
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CameraGui(QQuickItem *parent = Q_NULLPTR);
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virtual ~CameraGui();
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QQuickFramebufferObject::Renderer *createRenderer() const override;
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bool getIsReady() const;
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void setIsReady(bool isReady);
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void isReady();
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void isNotReady();
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CallGui *getCallGui() const;
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void setCallGui(CallGui *callGui);
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typedef enum { None = -1, CorePreview = 0, Call, Device, Player, Core } WindowIdLocation;
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WindowIdLocation getSourceLocation() const;
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signals:
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void requestNewRenderer();
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void isReadyChanged(bool isReady);
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void callGuiChanged(CallGui *callGui);
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private:
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bool mIsReady = false;
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QTimer mRefreshTimer;
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int mMaxFps = 30;
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CallGui *mCallGui = nullptr;
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DECLARE_ABSTRACT_OBJECT
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};
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#endif
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