mirror of
https://gitlab.linphone.org/BC/public/linphone-desktop.git
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117 lines
3.7 KiB
C++
117 lines
3.7 KiB
C++
/*
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* Copyright (c) 2010-2024 Belledonne Communications SARL.
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*
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* This file is part of linphone-desktop
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* (see https://www.linphone.org).
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <QOpenGLFramebufferObject>
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#include <QQuickWindow>
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#include <QThread>
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#include <QTimer>
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#include "CameraDummy.hpp"
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#include "CameraGui.hpp"
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#include "core/App.hpp"
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#include "core/call/CallCore.hpp"
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#include "core/call/CallGui.hpp"
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DEFINE_ABSTRACT_OBJECT(CameraGui)
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// =============================================================================
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CameraGui::CameraGui(QQuickItem *parent) : QQuickFramebufferObject(parent) {
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mustBeInMainThread(getClassName());
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// The fbo content must be y-mirrored because the ms rendering is y-inverted.
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setMirrorVertically(true);
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mRefreshTimer.setInterval(1000 / mMaxFps);
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connect(&mRefreshTimer, &QTimer::timeout, this, &QQuickFramebufferObject::update, Qt::QueuedConnection);
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mRefreshTimer.start();
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}
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// TODO : Deactivate only if there are no previews to display (Could be open in settings and calls)
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CameraGui::~CameraGui() {
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mustBeInMainThread("~" + getClassName());
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App::postModelSync([this]() { CoreModel::getInstance()->getCore()->enableVideoPreview(false); });
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}
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QQuickFramebufferObject::Renderer *CameraGui::createRenderer() const {
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QQuickFramebufferObject::Renderer *renderer = NULL;
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// A renderer is mandatory, we cannot wait async.
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switch (getSourceLocation()) {
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case CorePreview:
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App::postModelSync([this, &renderer]() {
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auto coreModel = CoreModel::getInstance();
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if (coreModel) {
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auto core = coreModel->getCore();
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if (!core) return;
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core->enableVideoPreview(true);
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renderer = (QQuickFramebufferObject::Renderer *)core->createNativePreviewWindowId();
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if (renderer) core->setNativePreviewWindowId(renderer);
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}
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});
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break;
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case Call:
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App::postModelSync([this, &renderer]() {
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auto call = mCallGui->getCore()->getModel()->getMonitor();
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if (call) {
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// qInfo() << "[Camera] (" << mQmlName << ") Setting Camera to CallModel";
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renderer = (QQuickFramebufferObject::Renderer *)call->createNativeVideoWindowId();
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if (renderer) call->setNativeVideoWindowId(renderer);
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}
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});
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default: {
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}
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}
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if (!renderer) {
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QTimer::singleShot(1, this, &CameraGui::isNotReady);
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renderer = new CameraDummy(); // Used to fill a renderer to avoid pushing a NULL.
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QTimer::singleShot(1000, this, &CameraGui::requestNewRenderer);
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} else QTimer::singleShot(1, this, &CameraGui::isReady); // Hack because of constness of createRenderer()
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return renderer;
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}
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bool CameraGui::getIsReady() const {
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return mIsReady;
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}
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void CameraGui::setIsReady(bool isReady) {
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if (mIsReady != isReady) {
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mIsReady = isReady;
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emit isReadyChanged(mIsReady);
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}
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}
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void CameraGui::isReady() {
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setIsReady(true);
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}
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void CameraGui::isNotReady() {
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setIsReady(false);
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}
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CallGui *CameraGui::getCallGui() const {
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return mCallGui;
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}
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void CameraGui::setCallGui(CallGui *callGui) {
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if (mCallGui != callGui) {
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mCallGui = callGui;
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emit callGuiChanged(mCallGui);
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}
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}
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CameraGui::WindowIdLocation CameraGui::getSourceLocation() const {
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if (mCallGui != nullptr) return Call;
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else return CorePreview;
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}
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