linphone-desktop/Linphone/tool/thread/Thread.cpp
Julien Wadel a66528326f Setlocal and update SDK.
Fix reset audio parameters when entering into call options.
2024-09-27 17:06:47 +02:00

65 lines
1.9 KiB
C++

/*
* Copyright (c) 2010-2024 Belledonne Communications SARL.
*
* This file is part of linphone-desktop
* (see https://www.linphone.org).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Thread.hpp"
#include "core/App.hpp"
#include "model/core/CoreModel.hpp"
#include <QDebug>
Thread::Thread(QObject *parent) : QThread(parent) {
}
void Thread::run() {
setlocale(LC_CTYPE, ".UTF8");
int toExit = false;
mThreadId = new QObject();
while (!toExit) {
int result = exec();
if (result <= 0) toExit = true;
}
}
Thread::~Thread() {
mThreadId->deleteLater();
}
QObject *Thread::getThreadId() {
return mThreadId;
}
bool Thread::isInLinphoneThread() {
return CoreModel::getInstance() && QThread::currentThread() == CoreModel::getInstance()->thread();
}
bool Thread::mustBeInLinphoneThread(const QString &context) {
bool isLinphoneThread = isInLinphoneThread();
if (!isLinphoneThread) { // Bracket to easier debugging.
lCritical() << "[Thread] Not processing in Linphone thread from " << context;
}
return isLinphoneThread;
}
bool Thread::mustBeInMainThread(const QString &context) {
if (!qApp) return true;
bool isMainThread = QThread::currentThread() == qApp->thread();
if (!isMainThread) {
lCritical() << "[Thread] Not processing in Main thread from " << context;
}
return isMainThread;
}