mirror of
https://gitlab.linphone.org/BC/public/linphone-desktop.git
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157 lines
4.7 KiB
QML
157 lines
4.7 KiB
QML
import QtQuick
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import QtQuick.Effects
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import QtQuick.Layouts
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import QtQuick.Controls as Control
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import Linphone
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import UtilsCpp 1.0
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// Display a sticker from a call or from an account.
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// The Avatar is shown while the camera become available.
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// The loader restart in case of resetting the renderer. This allow to display the avatar while loading.
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// TODO: sizes, colors, decorations
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Item {
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id: mainItem
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height: 300
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width: 200
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required property bool previewEnabled
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property CallGui call: null
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property AccountGui account: null
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property ParticipantDeviceGui participantDevice: null
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property bool displayBorder : participantDevice && participantDevice.core.isSpeaking || false
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property color color: DefaultStyle.grey_600
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property int radius: 15 * DefaultStyle.dp
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property var peerAddressObj: previewEnabled
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? UtilsCpp.getDisplayName(account.core.identityAddress)
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: participantDevice && participantDevice.core
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? UtilsCpp.getDisplayName(participantDevice.core.address)
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: !previewEnabled && call && call.core
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? UtilsCpp.getDisplayName(call.core.peerAddress)
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: null
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property string peerAddress:peerAddressObj ? peerAddressObj.value : ""
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onPeerAddressChanged: console.log("TOTO " +qmlName + " => " +peerAddress)
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property var identityAddress: account ? UtilsCpp.getDisplayName(account.core.identityAddress) : null
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property bool cameraEnabled: previewEnabled || participantDevice && participantDevice.core.videoEnabled
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property string qmlName
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Rectangle {
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id: background
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color: noCameraLayout.visible ? mainItem.color : 'transparent'
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radius: mainItem.radius
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anchors.fill: parent
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border.color: DefaultStyle.main2_200
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border.width: mainItem.displayBorder ? 3 * DefaultStyle.dp : 0
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ColumnLayout {
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id: noCameraLayout
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anchors.centerIn: parent
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visible: !cameraLoader.active || cameraLoader.status != Loader.Ready || !cameraLoader.item.isReady
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Avatar{
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Layout.alignment: Qt.AlignHCenter
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height: 100
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width: height
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account: mainItem.account
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call: !mainItem.previewEnabled ? mainItem.call : null
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}
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Text {
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Layout.alignment: Qt.AlignHCenter
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Layout.topMargin: 15 * DefaultStyle.dp
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visible: mainItem.call && mainItem.call != undefined
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text: mainItem.peerAddress
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color: DefaultStyle.grey_0
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font {
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pixelSize: 22 * DefaultStyle.dp
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weight: 300 * DefaultStyle.dp
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capitalization: Font.Capitalize
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}
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}
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Text {
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Layout.alignment: Qt.AlignHCenter
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visible: mainItem.call && mainItem.call != undefined
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text: mainItem.call && mainItem.call.core.peerAddress
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color: DefaultStyle.grey_0
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font {
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pixelSize: 14 * DefaultStyle.dp
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weight: 300 * DefaultStyle.dp
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}
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}
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}
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Loader{
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id: cameraLoader
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anchors.fill: parent
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property bool reset: false
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Timer{
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id: resetTimer
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interval: 1
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triggeredOnStart: true
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onTriggered: {cameraLoader.reset = !cameraLoader.reset}
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}
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active: mainItem.visible && mainItem.cameraEnabled && !mainItem.reset
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onActiveChanged: console.log("("+mainItem.qmlName+") Camera active " + active)
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sourceComponent: cameraComponent
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}
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Component{
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id: cameraComponent
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Item {
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height: cameraLoader.height
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width: cameraLoader.width
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property alias isReady: cameraItem.isReady
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CameraGui{
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id: cameraItem
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anchors.fill: parent
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visible: false
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qmlName: mainItem.qmlName
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isPreview: mainItem.previewEnabled
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call: mainItem.call
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participantDevice: mainItem.participantDevice
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onRequestNewRenderer: {
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console.log("Request new renderer for " +mainItem.qmlName)
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resetTimer.restart()
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}
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layer.enabled: true
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}
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ShaderEffect {
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id: roundEffect
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property variant src: cameraItem
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property real edge: 0.9
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property real edgeSoftness: 0.9
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property real radius: mainItem.radius
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property real shadowSoftness: 0.5
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property real shadowOffset: 0.01
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anchors.fill: parent
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visible: cameraItem.isReady
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fragmentShader: 'qrc:/data/shaders/roundEffect.frag.qsb'
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}
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}
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}
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Text {
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id: bottomAddress
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anchors.left: parent.left
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anchors.bottom: parent.bottom
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anchors.leftMargin: 10 * DefaultStyle.dp
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anchors.bottomMargin: 10 * DefaultStyle.dp
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width: implicitWidth
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text: mainItem.peerAddress != ''
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? mainItem.peerAddress
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: mainItem.account && mainItem.identityAddress
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? mainItem.identityAddress.value
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: ""
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color: DefaultStyle.grey_0
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font {
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pixelSize: 14 * DefaultStyle.dp
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weight: 500 * DefaultStyle.dp
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}
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}
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}
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MultiEffect {
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id: shadow
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source: background
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anchors.fill: background
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shadowEnabled: true
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shadowColor: DefaultStyle.grey_1000
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shadowBlur: 1
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shadowOpacity: 0.4
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}
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}
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