linphone-desktop/cmake_builder/linphone_package
2017-08-18 16:52:14 +02:00
..
sdk_content
CMakeLists.txt Improve presentation of dmg package for Mac OS X. 2017-08-01 16:57:48 +02:00
Info.plist.in fix(Info.plist): correct an error 2017-08-18 16:52:14 +02:00
linphone-background-dmg.jpg Improve presentation of dmg package for Mac OS X. 2017-08-01 16:57:48 +02:00
linphone-banner.bmp
linphone.icns
linphone_dmg.scpt Improve presentation of dmg package for Mac OS X. 2017-08-01 16:57:48 +02:00
MacPackaging.cmake.in
NSIS.template.in
openh264-install.nsi.in
openh264-uninstall.nsi
README.openh264.txt.in
signtool.py
uninstall.nsi feat(App): supports commands and conferences with id 2017-07-22 19:24:01 +02:00
uri-handler-install.nsi.in feat(App): supports commands and conferences with id 2017-07-22 19:24:01 +02:00
WindowsPackaging.cmake.in
winshortcut.vbs.in

H264 codec
----------
Mediastreamer 2 uses Cisco's OpenH264 library as H264 codec. OpenH264 is an
open source library but H264 is a coding format protected by a patent from
MPEG-LA. That's why that bundle does not embed any OpenH264 library and so you
will not able to use H264 out-the-box.

Fortunatly, Cisco Systems Inc. distribute OpenH264 in its binary form that you
can use in Mediastreamer without paying much royalties to MPEG-LA. However,
that binary file as a restrictive licence. See http://www.openh264.org/BINARY_LICENSE.txt form more information.


Installation procedure
----------------------
The Cisco's provided OpenH264 library is available at this address:
http://ciscobinary.openh264.org/libopenh264-@OPENH264_VERSION@-osx64.dylib.bz2 for MacOS
http://ciscobinary.openh264.org/openh264-@OPENH264_VERSION@-win32msvc.dll.bz2 for Windows (32 bit)

Once you get the library, uncompress it into <SDK_location>/lib/libopenh264.1.dylib
On Windows, the library must be installed into <SDK_location>\bin\openh264.dll