linphone-desktop/Linphone/view/Control/Button/IconButton.qml
Gaelle Braud 06647f002a resize the app according to screen definition
fix ui size according to screen resolution
2025-03-07 11:36:34 +01:00

40 lines
1.3 KiB
QML

import QtQuick
import QtQuick.Effects
import QtQuick.Layouts
import Linphone
import 'qrc:/qt/qml/Linphone/view/Style/buttonStyle.js' as ButtonStyle
Button {
id: mainItem
icon.width: Math.round(24 * DefaultStyle.dp)
icon.height: Math.round(24 * DefaultStyle.dp)
textSize: Typography.p1.pixelSize
textWeight: Typography.p1.weight
radius: Math.round(5 * DefaultStyle.dp)
shadowEnabled: mainItem.activeFocus || hovered
style: ButtonStyle.hoveredBackground
background: Rectangle {
anchors.fill: parent
radius: mainItem.radius
color: mainItem.pressed
? mainItem.pressedColor
: mainItem.hovered || mainItem.hasNavigationFocus
? mainItem.hoveredColor
: mainItem.color
border.color: mainItem.borderColor
}
contentItem: EffectImage {
imageSource: mainItem.icon.source
imageWidth: mainItem.icon.width
imageHeight: mainItem.icon.height
colorizationColor: mainItem.pressed
? mainItem.pressedImageColor
: mainItem.hovered
? mainItem.hoveredImageColor
: mainItem.contentImageColor
Layout.preferredWidth: mainItem.icon.width
Layout.preferredHeight: mainItem.icon.height
}
}