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https://gitlab.linphone.org/BC/public/linphone-iphone.git
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Use false linphone_plugins_dir in wp8 to not load plugins twice
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parent
ec3e9365dd
commit
209219b8cf
2 changed files with 4 additions and 4 deletions
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@ -54,7 +54,7 @@
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\belle-sip\include;$(ProjectDir)..\..\oRTP\include;$(ProjectDir)..\..\mediastreamer2\include;$(ProjectDir)..\..\..\tunnel\include;$(ProjectDir)..\..\coreapi;$(ProjectDir)..\..\include;$(SolutionDir)$(Platform)\$(Configuration)\include;$(ProjectDir)..\..\..\zlib;$(ProjectDir)..\..\..\sqlite\;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>__STDC_CONSTANT_MACROS;_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;_USRDLL;WINDOW_NATIVE;_TRUE_TIME;IN_LINPHONE;USE_BELLESIP;TUNNEL_ENABLED;VIDEO_ENABLED;LINPHONE_PACKAGE_NAME="linphone";LIBLINPHONE_EXPORTS;LINPHONE_PLUGINS_DIR=".";UNICODE;_XKEYCHECK_H;HAVE_ZLIB;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>__STDC_CONSTANT_MACROS;_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;_USRDLL;WINDOW_NATIVE;_TRUE_TIME;IN_LINPHONE;USE_BELLESIP;TUNNEL_ENABLED;VIDEO_ENABLED;LINPHONE_PACKAGE_NAME="linphone";LIBLINPHONE_EXPORTS;LINPHONE_PLUGINS_DIR="\\linphone\\plugins";UNICODE;_XKEYCHECK_H;HAVE_ZLIB;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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@ -220,4 +220,4 @@
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
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</Project>
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</Project>
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@ -54,7 +54,7 @@
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\belle-sip\include;$(ProjectDir)..\..\oRTP\include;$(ProjectDir)..\..\mediastreamer2\include;$(ProjectDir)..\..\..\tunnel\include;$(ProjectDir)..\..\coreapi;$(ProjectDir)..\..\include;$(SolutionDir)$(Platform)\$(Configuration)\include;$(ProjectDir)..\..\..\zlib;$(ProjectDir)..\..\..\sqlite\;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>__STDC_CONSTANT_MACROS;_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;_USRDLL;WINDOW_NATIVE;_TRUE_TIME;IN_LINPHONE;USE_BELLESIP;VIDEO_ENABLED;LINPHONE_PACKAGE_NAME="linphone";LIBLINPHONE_EXPORTS;LINPHONE_PLUGINS_DIR=".";UNICODE;_XKEYCHECK_H;HAVE_ZLIB;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>__STDC_CONSTANT_MACROS;_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;_USRDLL;WINDOW_NATIVE;_TRUE_TIME;IN_LINPHONE;USE_BELLESIP;VIDEO_ENABLED;LINPHONE_PACKAGE_NAME="linphone";LIBLINPHONE_EXPORTS;LINPHONE_PLUGINS_DIR="\\linphone\\plugins";UNICODE;_XKEYCHECK_H;HAVE_ZLIB;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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@ -216,4 +216,4 @@
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
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</Project>
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</Project>
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