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https://gitlab.linphone.org/BC/public/linphone-iphone.git
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fix REAME + case where message delivery display is wrong
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parent
9027042134
commit
2e20371b19
2 changed files with 27 additions and 16 deletions
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@ -93,19 +93,18 @@ static UIFont *CELL_FONT = nil;
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#pragma mark -
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- (void)setChat:(ChatModel *)achat {
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if(chat == achat) {
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return;
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}
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if(chat != nil) {
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[chat release];
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chat = nil;
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}
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if(achat != nil) {
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chat = [achat retain];
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[self update];
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}
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if(chat != achat) {
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if(chat != nil) {
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[chat release];
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chat = nil;
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}
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if(achat != nil) {
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chat = [achat retain];
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}
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}
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[self update];
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}
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- (void)update {
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18
README
18
README
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@ -45,8 +45,8 @@ BUILDING THE SDK
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$ cd submodules/build
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$ make all
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ALTERNATIVELY, you can force liblinphone to use only non GPL code except for liblinphone, mediastremer2, ortp, exosip, osip.
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If you choose this flavor, your final application is still subject to GPL except if you have a commercial license for liblinphone, mediastremer2, ortp, exosip, osip.
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ALTERNATIVELY, you can force liblinphone to use only non GPL code except for liblinphone, mediastremer2, ortp, belle-sip.
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If you choose this flavor, your final application is still subject to GPL except if you have a commercial license for liblinphone, mediastremer2, ortp, belle-sip.
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To generate the liblinphone multi arch sdkin non GPL mode, do:
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$ cd submodules/build
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@ -89,7 +89,19 @@ LIMITATIONS, KNOWN BUGS
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***********************
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* Video capture does not work in simulator (not implemented by simulator ?).
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* Sound does not work well (or at all) in simulator
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DEBUGING THE SDK
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****************
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Sometime it can be usefull to step into liblinphone SDK funtions. To allow xcode to enable breakpoint whithin liblinphone, SDK must be built with debug symbols.
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To add debug symbol to liblinphone SDK, add make option "enable_debug=yes".
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$ make make all enable_gpl_third_parties=no enable_debug=yes
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DEBUGING MEDIASTREMMER2
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***********************
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For IOS specicific media development like audio video capture/playback it may be interresting to use mediastream test tool.
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The project submodule/liblinphone.xcodeproj can be used for this purpose.
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****************
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