diff --git a/README.md b/README.md index 98c82f6ee..a5416fa22 100644 --- a/README.md +++ b/README.md @@ -87,6 +87,25 @@ After the SDK is built, just open the Linphone Xcode project with Xcode, and pre Linphone controls the embedding of these codecs thanks to the preprocessor macros HAVE_SILK, HAVE_AMR, HAVE_G729 HAVE_OPENH264 positioned in Xcode project. Before embedding these 4 codecs in the final application, make sure to have the right to do so. +## TESTING THE APPLICATION + +You need the cocoapods gem installed: + + sudo gem install cocoapods + pod setup # the first time that cocoapods is installed, not needed if you have it already + pod init + +This will install the KIF framework, which is used for testing: + + pod install + +After this, you should open the xcworkspace instead of the xcodeproj + + open linphone.xcworkspace + +Now, simply press `Command + U` and the default simulator will launch and try to pass all the tests. + + ## LIMITATIONS, KNOWN BUGS * Video capture does not work in simulator (not implemented by simulator?).