Fix fps unit tests values for mobile devices

This commit is contained in:
Mickaël Turnel 2017-09-29 17:49:47 +02:00
parent f891abe4db
commit cc6b6bd320

View file

@ -2120,7 +2120,7 @@ static void video_call_expected_fps_for_specified_bandwidth(int bandwidth, int f
**/
static void video_call_expected_fps_for_low_bandwidth(void) {
#if defined(__ANDROID__) || (TARGET_OS_IPHONE == 1) || defined(__arm__) || defined(_M_ARM)
video_call_expected_fps_for_specified_bandwidth(50000, 10, "qvga");
video_call_expected_fps_for_specified_bandwidth(80000, 10, "qvga");
#else
video_call_expected_fps_for_specified_bandwidth(250000, 15, "vga");
#endif
@ -2135,7 +2135,7 @@ static void video_call_expected_fps_for_low_bandwidth(void) {
**/
static void video_call_expected_fps_for_regular_bandwidth(void) {
#if defined(__ANDROID__) || (TARGET_OS_IPHONE == 1) || defined(__arm__) || defined(_M_ARM)
video_call_expected_fps_for_specified_bandwidth(250000, 18, "qvga");
video_call_expected_fps_for_specified_bandwidth(400000, 12, "vga");
#else
video_call_expected_fps_for_specified_bandwidth(450000, 25, "vga");
#endif
@ -2150,7 +2150,7 @@ static void video_call_expected_fps_for_regular_bandwidth(void) {
**/
static void video_call_expected_fps_for_high_bandwidth(void) {
#if defined(__ANDROID__) || (TARGET_OS_IPHONE == 1) || defined(__arm__) || defined(_M_ARM)
video_call_expected_fps_for_specified_bandwidth(500000, 18, "qvga");
video_call_expected_fps_for_specified_bandwidth(400000, 12, "qcif");
#else
video_call_expected_fps_for_specified_bandwidth(5000000, 30, "vga");
#endif