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x86_64 details in README
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@ -91,6 +91,11 @@ After the SDK is built, just open the Linphone Xcode project with Xcode, and pre
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* Video capture does not work in simulator (not implemented by simulator?).
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* Link errors with x86_64: this happens when you try to run linphone on the iPhone 5S/6/6+ simulators.
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This is due to the fact that we're not building the SDK for the x86_64 architecture, due to it being redundant with i386 (and increasing dramatically the compile time and build size).
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The solution (temporary) is to force the acceptable architectures to be 'armv7' only (remove 'arm64') and disable the "build active architecture" flag in the linphone, XMLRPC and NinePatch projects.
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Don't forget to re-enable them when archiving your project.
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## DEBUGING THE SDK
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Sometime it can be useful to step into liblinphone SDK functions. To allow Xcode to enable breakpoint within liblinphone, SDK must be built with debug symbols.
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