mirror of
https://gitlab.linphone.org/BC/public/linphone-iphone.git
synced 2026-05-03 20:46:28 +00:00
Directsound now work on my vista. - needs a lot more testing.
git-svn-id: svn+ssh://svn.savannah.nongnu.org/linphone/trunk@465 3f6dc0c8-ddfe-455d-9043-3cd528dc4637
This commit is contained in:
parent
fa663c018b
commit
f4eb1f81f5
1 changed files with 27 additions and 16 deletions
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@ -368,6 +368,8 @@ winsndds_read_thread(void *arg)
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if( filled < 0 ) filled += d->inputSize; // unwrap offset
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bytesFilled = filled;
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//bytesFilled = 480 * d->wfx.nSamplesPerSec/8000;
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hr = IDirectSoundCaptureBuffer_Lock ( d->lpDirectSoundInputBuffer,
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d->readOffset, bytesFilled,
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(void **) &lpInBuf1, &dwInSize1,
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@ -391,6 +393,7 @@ winsndds_read_thread(void *arg)
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putq(&d->rq,m);
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ms_mutex_unlock(&d->mutex);
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d->bytes_read+=bytesFilled;
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//ms_message("bytesFilled=%i\n",bytesFilled);
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}
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else
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{
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@ -402,6 +405,7 @@ winsndds_read_thread(void *arg)
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putq(&d->rq,m);
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ms_mutex_unlock(&d->mutex);
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d->bytes_read+=bytesFilled;
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//ms_message("bytesFilled=%i\n",bytesFilled);
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}
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d->readOffset = (d->readOffset + bytesFilled) % d->inputSize;
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@ -425,7 +429,6 @@ static void winsndds_apply_settings(WinSndDs *d){
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static uint64_t winsndds_get_cur_time( void *data){
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WinSndDs *d=(WinSndDs*)data;
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uint64_t curtime=((uint64_t)d->bytes_read*1000)/(uint64_t)d->wfx.nAvgBytesPerSec;
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/* ms_debug("winsndds_get_cur_time: bytes_read=%u return %lu\n",d->bytes_read,(unsigned long)curtime); */
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return curtime;
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}
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@ -448,7 +451,7 @@ static void winsndds_init(MSFilter *f){
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d->stat_notplayed=0;
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d->stat_minimumbuffer=WINSNDDS_MINIMUMBUFFER;
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d->framesPerDSBuffer = 4096*3; //320 * (8000 / 1000);
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d->framesPerDSBuffer = 320 * (8000 / 1000);
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d->thread = NULL;
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ms_mutex_init(&d->thread_lock,NULL);
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@ -485,12 +488,12 @@ static void winsndds_read_preprocess(MSFilter *f){
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winsndds_apply_settings(d);
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ms_DirectSoundCaptureCreate( &d->in_guid, &d->lpDirectSoundCapture, NULL );
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d->inputSize = d->framesPerDSBuffer * 1 * sizeof(short);
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d->inputSize = d->framesPerDSBuffer;
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ZeroMemory(&captureDesc, sizeof(DSCBUFFERDESC));
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captureDesc.dwSize = sizeof(DSCBUFFERDESC);
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captureDesc.dwFlags = 0;
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captureDesc.dwBufferBytes = d->framesPerDSBuffer * 1 * sizeof(short); //bytesPerBuffer;
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captureDesc.dwBufferBytes = d->framesPerDSBuffer; //bytesPerBuffer;
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captureDesc.lpwfxFormat = &d->wfx;
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// Create the capture buffer
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if ((hr = IDirectSoundCapture_CreateCaptureBuffer( d->lpDirectSoundCapture,
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@ -585,7 +588,7 @@ static void winsndds_write_preprocess(MSFilter *f){
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ZeroMemory(&primaryDesc, sizeof(DSBUFFERDESC));
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primaryDesc.dwSize = sizeof(DSBUFFERDESC);
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primaryDesc.dwFlags = DSBCAPS_PRIMARYBUFFER; // all panning, mixing, etc done by synth
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primaryDesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_PRIMARYBUFFER; // all panning, mixing, etc done by synth
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primaryDesc.dwBufferBytes = 0;
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primaryDesc.lpwfxFormat = NULL;
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// Create the buffer
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@ -599,12 +602,13 @@ static void winsndds_write_preprocess(MSFilter *f){
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{
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return ;//hr;
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}
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IDirectSoundBuffer_Release(pPrimaryBuffer);
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// Setup the secondary buffer description
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ZeroMemory(&secondaryDesc, sizeof(DSBUFFERDESC));
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secondaryDesc.dwSize = sizeof(DSBUFFERDESC);
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secondaryDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_GETCURRENTPOSITION2;
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secondaryDesc.dwBufferBytes = d->framesPerDSBuffer * 1 * sizeof(short); //bytesPerBuffer;
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secondaryDesc.dwBufferBytes = d->framesPerDSBuffer; //bytesPerBuffer;
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secondaryDesc.lpwfxFormat = &d->wfx;
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// Create the secondary buffer
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if ((hr = IDirectSound_CreateSoundBuffer( d->lpDirectSound,
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@ -615,7 +619,7 @@ static void winsndds_write_preprocess(MSFilter *f){
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// Lock the DS buffer
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if ((hr = IDirectSoundBuffer_Lock( d->lpDirectSoundOutputBuffer, 0,
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d->framesPerDSBuffer * 1 * sizeof(short),
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d->framesPerDSBuffer,
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(LPVOID*)&pDSBuffData,
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&dwDataLen, NULL, 0, 0)) != DS_OK)
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{
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@ -650,6 +654,7 @@ static void winsndds_write_preprocess(MSFilter *f){
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{
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return ;//hr;
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}
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d->readOffset=-1;
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return ;//hr;
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}
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@ -671,12 +676,12 @@ static void winsndds_write_postprocess(MSFilter *f){
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}
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ms_message("Shutting down sound device (playing: %i) (input-output: %i) (notplayed: %i)", d->nbufs_playing, d->stat_input - d->stat_output, d->stat_notplayed);
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d->readOffset=-1;
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}
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static void winsndds_write_process(MSFilter *f){
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WinSndDs *d=(WinSndDs*)f->data;
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int discarded=0;
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static int fillme=0;
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if (d->lpDirectSound==NULL) {
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ms_queue_flush(f->inputs[0]);
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@ -685,17 +690,21 @@ static void winsndds_write_process(MSFilter *f){
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ms_bufferizer_put_from_queue(&d->output_buff,f->inputs[0]);
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if (fillme==0)
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if (d->readOffset==-1)
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{
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if (ms_bufferizer_get_avail(&d->output_buff)>=4096*3)
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{
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fillme=1;
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return;
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DWORD playCursor;
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IDirectSoundBuffer_GetCurrentPosition( d->lpDirectSoundOutputBuffer,
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&playCursor, &d->outputBufferWriteOffsetBytes );
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d->readOffset = d->outputBufferWriteOffsetBytes;
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}
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return;
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else
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return;
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}
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int msize = 4096;// 1280;
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int msize=d->framesPerDSBuffer/4;
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while (ms_bufferizer_get_avail(&d->output_buff)>=msize)
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{
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LPBYTE lpOutBuf1 = NULL;
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@ -703,12 +712,12 @@ static void winsndds_write_process(MSFilter *f){
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DWORD dwOutSize1 = 0;
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DWORD dwOutSize2 = 0;
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HRESULT hr;
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char input[4096];
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char input[15360];
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hr = IDirectSoundBuffer_Lock ( d->lpDirectSoundOutputBuffer,
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d->outputBufferWriteOffsetBytes, msize, //bytesToXfer,
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d->readOffset, msize,
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(void **) &lpOutBuf1, &dwOutSize1,
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(void **) &lpOutBuf2, &dwOutSize2, DSBLOCK_FROMWRITECURSOR);
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(void **) &lpOutBuf2, &dwOutSize2, 0); //DSBLOCK_FROMWRITECURSOR);
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if (hr != DS_OK)
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{
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ms_error("DirectSound IDirectSoundBuffer_Lock failed, hresult = 0x%x\n", hr);
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@ -737,6 +746,7 @@ static void winsndds_write_process(MSFilter *f){
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memcpy(lpOutBuf2, input+dwOutSize1, dwOutSize2);
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}
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d->readOffset=(d->readOffset+dwOutSize1+dwOutSize2) % d->framesPerDSBuffer;
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IDirectSoundBuffer_Unlock( d->lpDirectSoundOutputBuffer,
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lpOutBuf1, dwOutSize1, lpOutBuf2, dwOutSize2);
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if (dwOutSize1==0)
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@ -758,6 +768,7 @@ static int get_rate(MSFilter *f, void *arg){
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static int set_rate(MSFilter *f, void *arg){
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WinSndDs *d=(WinSndDs*)f->data;
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d->wfx.nSamplesPerSec=*((int*)arg);
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d->framesPerDSBuffer = 320 * (d->wfx.nSamplesPerSec / 1000);
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return 0;
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}
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