ringtoneplayer.c: use include, not import

This commit is contained in:
Gautier Pelloux-Prayer 2016-01-05 11:21:55 +01:00
parent 743f1a619b
commit f903eeb0df

View file

@ -18,7 +18,7 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "private.h"
#include "private.h"
int linphone_ringtoneplayer_start(LinphoneRingtonePlayer* rp, MSSndCard* card, const char* ringtone, int loop_pause_ms) {
return linphone_ringtoneplayer_start_with_cb(rp, card, ringtone, loop_pause_ms, NULL, NULL);
@ -26,7 +26,7 @@ int linphone_ringtoneplayer_start(LinphoneRingtonePlayer* rp, MSSndCard* card, c
#ifdef __ios
#import "ringtoneplayer_ios.h"
#include "ringtoneplayer_ios.h"
LinphoneRingtonePlayer* linphone_ringtoneplayer_new() {
return linphone_ringtoneplayer_ios_new();