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ringtoneplayer.c: use include, not import
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1 changed files with 2 additions and 2 deletions
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@ -18,7 +18,7 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#import "private.h"
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#include "private.h"
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int linphone_ringtoneplayer_start(LinphoneRingtonePlayer* rp, MSSndCard* card, const char* ringtone, int loop_pause_ms) {
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return linphone_ringtoneplayer_start_with_cb(rp, card, ringtone, loop_pause_ms, NULL, NULL);
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@ -26,7 +26,7 @@ int linphone_ringtoneplayer_start(LinphoneRingtonePlayer* rp, MSSndCard* card, c
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#ifdef __ios
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#import "ringtoneplayer_ios.h"
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#include "ringtoneplayer_ios.h"
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LinphoneRingtonePlayer* linphone_ringtoneplayer_new() {
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return linphone_ringtoneplayer_ios_new();
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