/* linphone Copyright (C) 2010 Simon MORLAT (simon.morlat@linphone.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Linphone Sound Daemon: is a lightweight utility to play sounds to speaker during a conversation. This is useful for embedded platforms, where sound apis are not performant enough to allow simultaneous sound access. */ #include "linphonecore_utils.h" #include "mediastreamer2/mssndcard.h" #include "mediastreamer2/msvolume.h" #define MAX_BRANCHES 10 struct _LsdPlayer{ struct _LinphoneSoundDaemon *lsd; MSFilter *player; MSFilter *rateconv; MSFilter *chanadapter; MSFilter *volumectl; LsdEndOfPlayCallback eop_cb; void *user_data; bool_t loopmode; }; struct _LinphoneSoundDaemon { int out_rate; int out_nchans; MSFilter *mixer; MSFilter *soundout; LsdPlayer branches[MAX_BRANCHES]; }; LsdPlayer *linphone_sound_daemon_get_player(LinphoneSoundDaemon *obj){ int i; for(i=0;ibranches[i]; MSFilter *p=b->player; int state; ms_filter_call_method(p,MS_PLAYER_GET_STATE,&state); if (state==MSPlayerClosed){ return b; } } ms_warning("No more free players !"); return NULL; } void linphone_sound_daemon_release_player(LinphoneSoundDaemon *obj, LsdPlayer * player){ int state; float gain=1; ms_filter_call_method(player->player,MS_PLAYER_GET_STATE,&state); if (state!=MSPlayerClosed){ ms_filter_call_method(player->player,MS_PLAYER_CLOSE,&state); } ms_filter_call_method(player->volumectl,MS_VOLUME_SET_GAIN,&gain); } int lsd_player_stop(LsdPlayer *p){ ms_filter_call_method_noarg(p->player,MS_PLAYER_PAUSE); return 0; } MSFilter *linphone_sound_daemon_get_proxy(LinphoneSoundDaemon *obj); void linphone_sound_daemon_destroy(LinphoneSoundDaemon *obj); static void lsd_player_init(LsdPlayer *p, MSConnectionPoint mixer, MSFilterId playerid, LinphoneSoundDaemon *lsd){ MSConnectionHelper h; p->player=ms_filter_new(playerid); p->rateconv=ms_filter_new(MS_RESAMPLE_ID); p->chanadapter=NULL; p->volumectl=ms_filter_new(MS_VOLUME_ID); ms_connection_helper_start(&h); ms_connection_helper_link(&h,p->player,-1,0); ms_connection_helper_link(&h,p->rateconv,0,0); ms_connection_helper_link(&h,p->chanadapter,0,0); ms_connection_helper_link(&h,p->volumectl,0,0); ms_connection_helper_link(&h,mixer.filter,mixer.pin,-1); p->lsd=lsd; } static void lsd_player_uninit(LsdPlayer *p, MSConnectionPoint mixer){ MSConnectionHelper h; ms_connection_helper_start(&h); ms_connection_helper_unlink (&h,p->player,-1,0); ms_connection_helper_unlink(&h,p->rateconv,0,0); ms_connection_helper_unlink(&h,p->chanadapter,0,0); ms_connection_helper_unlink(&h,p->volumectl,0,0); ms_connection_helper_unlink(&h,mixer.filter,mixer.pin,-1); ms_filter_destroy(p->player); ms_filter_destroy(p->rateconv); ms_filter_destroy(p->chanadapter); ms_filter_destroy(p->volumectl); } void lsd_player_set_callback(LsdPlayer *p, LsdEndOfPlayCallback cb){ p->eop_cb=cb; } void lsd_player_set_user_pointer(LsdPlayer *p, void *up){ p->user_data=up; } void *lsd_player_get_user_pointer(LsdPlayer *p){ return p->user_data; } static void lsd_player_on_eop(void * userdata, unsigned int id, void *arg){ } int lsd_player_play(LsdPlayer *b, const char *filename ){ int rate,chans; int state; LinphoneSoundDaemon *lsd=b->lsd; ms_filter_call_method(b->player,MS_PLAYER_GET_STATE,&state); if (state!=MSPlayerClosed){ ms_filter_call_method_noarg(b->player,MS_PLAYER_CLOSE); } if (ms_filter_call_method(b->player,MS_PLAYER_OPEN,(void*)filename)!=0){ return -1; } ms_filter_call_method(b->player,MS_FILTER_GET_SAMPLE_RATE,&rate); ms_filter_call_method(b->player,MS_FILTER_GET_NCHANNELS,&chans); ms_filter_set_notify_callback (b->player,lsd_player_on_eop,b); ms_filter_call_method(b->rateconv,MS_FILTER_SET_SAMPLE_RATE,&rate); ms_filter_call_method(b->rateconv,MS_FILTER_SET_NCHANNELS,&chans); ms_filter_call_method(b->rateconv,MS_FILTER_SET_OUTPUT_SAMPLE_RATE,&lsd->out_rate); ms_filter_call_method(b->chanadapter,MS_FILTER_SET_NCHANNELS,&chans); ms_filter_call_method(b->chanadapter,MS_FILTER_SET_OUTPUT_NCHANNELS,&lsd->out_nchans); return 0; } int lsd_player_stop(LsdPlayer *p); void lsd_player_enable_loop(LsdPlayer *p, bool_t loopmode); LinphoneSoundDaemon * linphone_sound_daemon_new(const char *cardname){ int i; MSConnectionPoint mp; LinphoneSoundDaemon *lsd; MSSndCard *card=ms_snd_card_manager_get_card( ms_snd_card_manager_get(), cardname); if (card==NULL){ card=ms_snd_card_manager_get_default_playback_card ( ms_snd_card_manager_get()); if (card==NULL){ ms_error("linphone_sound_daemon_new(): No playback soundcard available"); return NULL; } } lsd=ms_new0(LinphoneSoundDaemon,1); lsd->soundout=ms_snd_card_create_writer(card); lsd->out_rate=44100; lsd->out_nchans=2; ms_filter_call_method(lsd->soundout,MS_FILTER_SET_SAMPLE_RATE,&lsd->out_rate); ms_filter_call_method(lsd->soundout,MS_FILTER_SET_NCHANNELS,&lsd->out_nchans); mp.filter=lsd->filter; mp.pin=0; lsd_player_init(&lsd->branches[0],mp,MS_ITC_SINK_ID,lsd); for(i=1;ibranches[i],mp,MS_FILE_PLAYER_ID); } return lsd; } #endif