LINPHONE ON IPHONE ****************************************** Linphone for iPhone depends on liblinphone sdk. To build this sdk, you must install both xcode with iPhone OS SDK and MacPorts (www.macports.org) with the following ports: -automake -autoconf -libtool -intltool -wget -pkgconfig -cmake (for ZRTP support) -yasm gas-preprosessor.pl (http://github.com/yuvi/gas-preprocessor/ ) to be copied into /opt/local/bin Link macport libtoolize to glibtoolize (sudo ln -s /opt/local/bin/glibtoolize /opt/local/bin/libtoolize) Link host's strings to simulator SDK (ln -s /usr/bin/strings /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/strings) You may update variable SDK_VERSION from file submodules/build/iphone-config.site according to your iPhone SDK version. Current is 4.0 To generate the liblinphone dual arch sdk, once the above commands have been executed: cd submodules/build make all In case you upgrade your IOS SDK, you may force configure by using make targets and Libraries are available from liblinphone-sdk/ AMR plugin liblinphone-sdk contains Linphone ARM pluging. As AMR may require to pay for patents, it is not enabled unless Linphone for iphone is compiled with gcc flag HAVE_AMR.