/*
* property-container.cpp
* Copyright (C) 2017 Belledonne Communications SARL
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include "property-container.h"
// =============================================================================
using namespace std;
LINPHONE_BEGIN_NAMESPACE
class PropertyContainerPrivate {
public:
unordered_map properties;
};
// -----------------------------------------------------------------------------
PropertyContainer::PropertyContainer () : mPrivate(new PropertyContainerPrivate) {}
// Empty copy constructor. Don't change this pattern.
// PropertyContainer is an Entity component, not a simple structure.
// An Entity is UNIQUE.
PropertyContainer::PropertyContainer (const PropertyContainer &) : mPrivate(new PropertyContainerPrivate) {}
PropertyContainer::~PropertyContainer () {
delete mPrivate;
}
PropertyContainer &PropertyContainer::operator= (const PropertyContainer &) {
return *this;
}
Variant PropertyContainer::getProperty (const string &name) const {
L_D(const PropertyContainer);
auto it = d->properties.find(name);
return it == d->properties.cend() ? Variant() : it->second;
}
void PropertyContainer::setProperty (const string &name, const Variant &value) {
L_D(PropertyContainer);
d->properties[name] = value;
}
void PropertyContainer::setProperty (const string &name, Variant &&value) {
L_D(PropertyContainer);
d->properties[name] = move(value);
}
LINPHONE_END_NAMESPACE