/* * property-container.cpp * Copyright (C) 2017 Belledonne Communications SARL * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "property-container.h" // ============================================================================= using namespace std; LINPHONE_BEGIN_NAMESPACE class PropertyContainerPrivate { public: unordered_map properties; }; // ----------------------------------------------------------------------------- PropertyContainer::PropertyContainer () : mPrivate(new PropertyContainerPrivate) {} // Empty copy constructor. Don't change this pattern. // PropertyContainer is an Entity component, not a simple structure. // An Entity is UNIQUE. PropertyContainer::PropertyContainer (const PropertyContainer &) : mPrivate(new PropertyContainerPrivate) {} PropertyContainer::~PropertyContainer () { delete mPrivate; } PropertyContainer &PropertyContainer::operator= (const PropertyContainer &) { return *this; } Variant PropertyContainer::getProperty (const string &name) const { L_D(const PropertyContainer); auto it = d->properties.find(name); return it == d->properties.cend() ? Variant() : it->second; } void PropertyContainer::setProperty (const string &name, const Variant &value) { L_D(PropertyContainer); d->properties[name] = value; } void PropertyContainer::setProperty (const string &name, Variant &&value) { L_D(PropertyContainer); d->properties[name] = move(value); } LINPHONE_END_NAMESPACE