/* UIMuteButton.m * * Copyright (C) 2011 Belledonne Comunications, Grenoble, France * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #import "UIMuteButton.h" #include "LinphoneManager.h" @implementation UIMuteButton -(void) onOn { linphone_core_mute_mic([LinphoneManager getLc], true); } -(void) onOff { linphone_core_mute_mic([LinphoneManager getLc], false); } -(bool) isInitialStateOn { @try { return true == linphone_core_is_mic_muted([LinphoneManager getLc]); } @catch(NSException* e) { //not ready yet return false; } } /* // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code. } */ - (void)dealloc { [super dealloc]; } @end