/* friendlist.h Copyright (C) 2010-2015 Belledonne Communications SARL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef LINPHONE_FRIENDLIST_H_ #define LINPHONE_FRIENDLIST_H_ #ifdef IN_LINPHONE #include "linphonefriend.h" #include "linphonepresence.h" #else #include "linphone/linphonefriend.h" #include "linphone/linphonepresence.h" #endif #ifdef __cplusplus extern "C" { #endif /** * @addtogroup buddy_list * @{ */ /** * Enum describing the status of a LinphoneFriendList operation. **/ typedef enum _LinphoneFriendListStatus { LinphoneFriendListOK, LinphoneFriendListNonExistentFriend, LinphoneFriendListInvalidFriend } LinphoneFriendListStatus; /** * The LinphoneFriendList object representing a list of friends. **/ typedef struct _LinphoneFriendList LinphoneFriendList; /** * Create a new empty LinphoneFriendList object. * @param[in] lc LinphoneCore object. * @return A new LinphoneFriendList object. **/ LINPHONE_PUBLIC LinphoneFriendList * linphone_core_create_friend_list(LinphoneCore *lc); /** * Set the friend list. * @param[in] lc LinphoneCore object * @param[in] list LinphoneFriendList object */ LINPHONE_PUBLIC void linphone_core_set_friend_list(LinphoneCore *lc, LinphoneFriendList *list); /** * Acquire a reference to the friend list. * @param[in] list LinphoneFriendList object. * @return The same LinphoneFriendList object. **/ LINPHONE_PUBLIC LinphoneFriendList * linphone_friend_list_ref(LinphoneFriendList *list); /** * Release reference to the friend list. * @param[in] list LinphoneFriendList object. **/ LINPHONE_PUBLIC void linphone_friend_list_unref(LinphoneFriendList *list); /** * Retrieve the user pointer associated with the friend list. * @param[in] list LinphoneFriendList object. * @return The user pointer associated with the friend list. **/ LINPHONE_PUBLIC void * linphone_friend_list_get_user_data(const LinphoneFriendList *list); /** * Assign a user pointer to the friend list. * @param[in] list LinphoneFriendList object. * @param[in] ud The user pointer to associate with the friend list. **/ LINPHONE_PUBLIC void linphone_friend_list_set_user_data(LinphoneFriendList *list, void *ud); /** * Get the display name of the friend list. * @param[in] list LinphoneFriendList object. * @return The display name of the friend list. **/ LINPHONE_PUBLIC const char * linphone_friend_list_get_display_name(const LinphoneFriendList *list); /** * Set the display name of the friend list. * @param[in] list LinphoneFriendList object. * @param[in] display_name The new display name of the friend list. **/ LINPHONE_PUBLIC void linphone_friend_list_set_display_name(LinphoneFriendList *list, const char *display_name); /** * Get the RLS (Resource List Server) URI associated with the friend list to subscribe to these friends presence. * @param[in] list LinphoneFriendList object. * @return The RLS URI associated with the friend list. **/ LINPHONE_PUBLIC const char * linphone_friend_list_get_rls_uri(const LinphoneFriendList *list); /** * Set the RLS (Resource List Server) URI associated with the friend list to subscribe to these friends presence. * @param[in] list LinphoneFriendList object. * @param[in] rls_uri The RLS URI to associate with the friend list. **/ LINPHONE_PUBLIC void linphone_friend_list_set_rls_uri(LinphoneFriendList *list, const char *rls_uri); /** * Add a friend to a friend list. * @param[in] list LinphoneFriendList object. * @param[in] friend LinphoneFriend object to add to the friend list. * @return LinphoneFriendListOK if successfully added, LinphoneFriendListInvalidFriend if the friend is not valid. **/ LINPHONE_PUBLIC LinphoneFriendListStatus linphone_friend_list_add_friend(LinphoneFriendList *list, LinphoneFriend *afriend); /** * Remove a friend from a friend list. * @param[in] list LinphoneFriendList object. * @param[in] friend LinphoneFriend object to remove from the friend list. * @return LinphoneFriendListOK if removed successfully, LinphoneFriendListNonExistentFriend if the friend is not in the list. **/ LINPHONE_PUBLIC LinphoneFriendListStatus linphone_friend_list_remove_friend(LinphoneFriendList *list, LinphoneFriend *afriend); /** * Find a friend in the friend list using a LinphoneAddress. * @param[in] list LinphoneFriendList object. * @param[in] address LinphoneAddress object of the friend we want to search for. * @return A LinphoneFriend if found, NULL otherwise. **/ LINPHONE_PUBLIC LinphoneFriend * linphone_friend_list_find_friend_by_address(const LinphoneFriendList *list, const LinphoneAddress *address); /** * Find a friend in the friend list using an URI string. * @param[in] list LinphoneFriendList object. * @param[in] uri A string containing the URI of the friend we want to search for. * @return A LinphoneFriend if found, NULL otherwise. **/ LINPHONE_PUBLIC LinphoneFriend * linphone_friend_list_find_friend_by_uri(const LinphoneFriendList *list, const char *uri); /** * Find a frient in the friend list using a ref key. * @param[in] list LinphoneFriendList object. * @param[in] ref_key The ref key string of the friend we want to search for. * @return A LinphoneFriend if found, NULL otherwise. **/ LINPHONE_PUBLIC LinphoneFriend * linphone_friend_list_find_friend_by_ref_key(const LinphoneFriendList *list, const char *ref_key); LINPHONE_PUBLIC void linphone_friend_list_close_subscriptions(LinphoneFriendList *list); LINPHONE_PUBLIC void linphone_friend_list_update_subscriptions(LinphoneFriendList *list, LinphoneProxyConfig *cfg, bool_t only_when_registered); /** * Notify our presence to all the friends in the friend list that have subscribed to our presence directly (not using a RLS). * @param[in] list LinphoneFriendList object. * @param[in] presence LinphonePresenceModel object. **/ LINPHONE_PUBLIC void linphone_friend_list_notify_presence(LinphoneFriendList *list, LinphonePresenceModel *presence); /** * @} */ #ifdef __cplusplus } #endif #endif /* LINPHONE_FRIENDLIST_H_ */