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144 lines
5.8 KiB
C
144 lines
5.8 KiB
C
/***************************************************************************
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* linphone_tunnel.h
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*
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* Fri Dec 9, 2011
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* Copyright 2011 Belledonne Communications
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* Author: Guillaume Beraudo
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* Email: guillaume dot beraudo at linphone dot org
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****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef LINPHONETUNNELMANAGER_H
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#define LINPHONETUNNELMANAGER_H
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#include "linphonecore.h"
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/**
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* @addtogroup tunnel
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* @{
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**/
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/**
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* This set of methods enhance LinphoneCore functionalities in order to provide an easy to use API to
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* - provision tunnel servers ip addresses and ports. This functionality is an option not implemented under GPL.
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* - start/stop the tunneling service
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* - perform auto-detection whether tunneling is required, based on a test of sending/receiving a flow of UDP packets.
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*
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* It takes in charge automatically the SIP registration procedure when connecting or disconnecting to a tunnel server.
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* No other action on LinphoneCore is required to enable full operation in tunnel mode.
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**/
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/**
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* Add a tunnel server. At least one should be provided to be able to connect.
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* When several addresses are provided, the tunnel client may try each of them until it gets connected.
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* @param tunnel object
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* @param host server ip address
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* @param port tunnel server tls port, recommended value is 443
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*/
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void linphone_tunnel_add_server(LinphoneTunnel *tunnel, const char *host, int port);
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/**
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*Add tunnel server with auto detection capabilities
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*
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* @param tunnel object
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* @param host tunnel server ip address
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* @param port tunnel server tls port, recommended value is 443
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* @param remote_udp_mirror_port remote port on the tunnel server side used to test udp reachability
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* @param delay udp packet round trip delay in ms considered as acceptable. recommended value is 1000 ms.
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*/
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void linphone_tunnel_add_server_and_mirror(LinphoneTunnel *tunnel, const char *host, int port, int remote_udp_mirror_port, int delay);
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/**
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* @param tunnel object
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* returns a string of space separated list of host:port of tunnel server addresses
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* */
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char *linphone_tunnel_get_servers(LinphoneTunnel *tunnel);
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/**
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* @param tunnel object
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* Removes all tunnel server address previously entered with addServer()
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**/
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void linphone_tunnel_clean_servers(LinphoneTunnel *tunnel);
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/**
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* Sets whether tunneling of SIP and RTP is required.
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* @param tunnel object
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* @param enabled If true enter in tunneled mode, if false exits from tunneled mode.
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* The TunnelManager takes care of refreshing SIP registration when switching on or off the tunneled mode.
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*
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**/
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void linphone_tunnel_enable(LinphoneTunnel *tunnel, bool_t enabled);
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/**
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* @param tunnel object
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* Returns a boolean indicating whether tunneled operation is enabled.
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**/
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bool_t linphone_tunnel_enabled(LinphoneTunnel *tunnel);
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/**
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* @param tunnel object
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* Forces reconnection to the tunnel server.
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* This method is useful when the device switches from wifi to Edge/3G or vice versa. In most cases the tunnel client socket
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* won't be notified promptly that its connection is now zombie, so it is recommended to call this method that will cause
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* the lost connection to be closed and new connection to be issued.
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**/
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void linphone_tunnel_reconnect(LinphoneTunnel *tunnel);
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/**
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* Start tunnel need detection.
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* @param tunnel object
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* In auto detect mode, the tunnel manager try to establish a real time rtp cummunication with the tunnel server on specified port.
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*<br>In case of success, the tunnel is automatically turned off. Otherwise, if no udp commmunication is feasible, tunnel mode is turned on.
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*<br> Call this method each time to run the auto detection algorithm
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*/
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void linphone_tunnel_auto_detect(LinphoneTunnel *tunnel);
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/**
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* Set an optional http proxy to go through when connecting to tunnel server.
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* @param tunnel LinphoneTunnel object
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* @param host Http proxy host.
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* @param port http proxy port.
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* @param username optional http proxy username if the proxy request authentication. Currently only basic authentication is supported. Use NULL if not needed.
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* @param password optional http proxy password. Use NULL if not needed.
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**/
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void linphone_tunnel_set_http_proxy(LinphoneTunnel *tunnel, const char *host, int port, const char* username,const char* passwd);
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/**
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* Retrieve optional http proxy configuration previously set with linphone_tunnel_set_http_proxy().
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* @param tunnel LinphoneTunnel object
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* @param host Http proxy host.
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* @param port http proxy port.
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* @param username optional http proxy username if the proxy request authentication. Currently only basic authentication is supported. Use NULL if not needed.
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* @param password optional http proxy password. Use NULL if not needed.
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**/
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void linphone_tunnel_get_http_proxy(LinphoneTunnel*tunnel,const char **host, int *port, const char **username, const char **passwd);
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void linphone_tunnel_set_http_proxy_auth_info(LinphoneTunnel*tunnel, const char* username,const char* passwd);
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void linphone_tunnel_enable_logs(LinphoneTunnel *tunnel, bool_t enabled);
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/**
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* @}
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**/
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#ifdef __cplusplus
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}
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#endif
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#endif
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