mirror of
https://gitlab.linphone.org/BC/public/linphone-iphone.git
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104 lines
3.3 KiB
C
104 lines
3.3 KiB
C
/*
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linphone
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Copyright (C) 2010 Simon MORLAT (simon.morlat@linphone.org)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* Linphone Sound Daemon: is a lightweight utility to play sounds to speaker during a conversation.
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This is useful for embedded platforms, where sound apis are not performant enough to allow
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simultaneous sound access.
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This file is a test program that plays several sound files and places a call simultatenously.
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*/
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#include "linphonecore_utils.h"
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static void play_finished(LsdPlayer *p){
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const char *filename=(const char *)lsd_player_get_user_pointer (p);
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ms_message("Playing of %s is finished.",filename);
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if (!lsd_player_loop_enabled (p)){
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linphone_sound_daemon_release_player (lsd_player_get_daemon(p),p);
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}
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}
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static void wait_a_bit(LinphoneCore *lc, int seconds){
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time_t orig=ms_time(NULL);
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while(ms_time(NULL)-orig<seconds){
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/* we need to call iterate to receive notifications */
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linphone_core_iterate(lc);
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ms_usleep (50000);
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}
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}
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int main(int argc, char *argv[]){
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LinphoneCore *lc;
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LinphoneCoreVTable vtable={0};
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LinphoneSoundDaemon *lsd;
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LsdPlayer *p;
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linphone_core_enable_logs(stdout);
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lc=linphone_core_new(&vtable,NULL,NULL,NULL);
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lsd=linphone_sound_daemon_new (NULL,44100,1);
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linphone_core_use_sound_daemon(lc,lsd);
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/* start a play */
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p=linphone_sound_daemon_get_player(lsd);
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lsd_player_set_callback (p,play_finished);
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lsd_player_set_user_pointer (p,"share/hello8000.wav");
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lsd_player_play (p,"share/hello8000.wav");
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wait_a_bit (lc,2);
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/*start another one */
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p=linphone_sound_daemon_get_player(lsd);
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lsd_player_set_callback (p,play_finished);
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lsd_player_set_user_pointer (p,"share/hello16000.wav");
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lsd_player_enable_loop (p,TRUE);
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lsd_player_play (p,"share/hello16000.wav");
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/* after a few seconds decrease the volume */
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wait_a_bit (lc,3);
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lsd_player_set_gain (p,0.3);
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wait_a_bit(lc,5);
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/*now play some stereo music*/
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p=linphone_sound_daemon_get_player(lsd);
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lsd_player_set_callback (p,play_finished);
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lsd_player_set_user_pointer (p,"share/rings/rock.wav");
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lsd_player_play(p,"share/rings/rock.wav");
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wait_a_bit(lc,2);
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/*now play some stereo music at 22khz in order to test
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stereo resampling */
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p=linphone_sound_daemon_get_player(lsd);
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lsd_player_set_callback (p,play_finished);
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lsd_player_set_user_pointer (p,"share/rings/bigben.wav");
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lsd_player_play(p,"share/rings/bigben.wav");
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wait_a_bit(lc,6);
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/* now place an outgoing call if sip address argument is given */
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if (argc>1){
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linphone_core_invite(lc,argv[1]);
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wait_a_bit(lc,10);
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linphone_core_terminate_call(lc,NULL);
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}
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linphone_core_use_sound_daemon(lc,NULL);
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linphone_sound_daemon_destroy(lsd);
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linphone_core_destroy(lc);
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return 0;
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}
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