linphone-iphone/linphone/lpc10-1.5/lpc10_wrapper.c
aymeric 2b8200409c Initial import
git-svn-id: svn+ssh://svn.savannah.nongnu.org/linphone/trunk@1 3f6dc0c8-ddfe-455d-9043-3cd528dc4637
2008-09-04 15:47:34 +00:00

229 lines
No EOL
6.1 KiB
C

#include <stdio.h>
#include <malloc.h>
#include <unistd.h>
#include "lpc10_wrapper.h"
#include <netinet/in.h>
/* the public codec_info_t*/
struct codec_info LPC10codec_info=
{
"LPC10-1.5",
LPC10_SAMPLES_PER_FRAME*2, /* size in bytes of the uncompressed frame*/
((LPC10_BITS_IN_COMPRESSED_FRAME/8) + 1), /* 7 bytes */ /* size in bytes of compressed frame*/
2400, /* bit rate*/
{{
8000
}}, /* audio sampling freq*/
LPC10codec_new, /* codec constructor*/
115, /* payload type */
"lpc10-15/8000/1", /*description */
CODEC_AUDIO, /* type*/
0, /*usable, set later*/
1 /*usable for user, default value*/
};
/* The return value of each of these calls is the same as that
returned by fread/fwrite, which should be the number of samples
successfully read/written, not the number of bytes. */
static int
read_16bit_samples(INT16 int16samples[], float speech[], int n)
{
int i;
/* Convert 16 bit integer samples to floating point values in the
range [-1,+1]. */
for (i = 0; i < n; i++) {
speech[i] = ((float) int16samples[i]) / 32768.0;
}
return (n);
}
static int
write_16bit_samples(INT16 int16samples[], float speech[], int n)
{
int i;
float real_sample;
/* Convert floating point samples in range [-1,+1] to 16 bit
integers. */
for (i = 0; i < n; i++) {
real_sample = 32768.0 * speech[i];
if (real_sample < -32768.0) {
int16samples[i] = -32768;
} else if (real_sample > 32767.0) {
int16samples[i] = 32767;
} else {
int16samples[i] = real_sample;
}
}
return (n);
}
/*
Write the bits in bits[0] through bits[len-1] to file f, in "packed"
format.
bits is expected to be an array of len integer values, where each
integer is 0 to represent a 0 bit, and any other value represents a 1
bit. This bit string is written to the file f in the form of several
8 bit characters. If len is not a multiple of 8, then the last
character is padded with 0 bits -- the padding is in the least
significant bits of the last byte. The 8 bit characters are "filled"
in order from most significant bit to least significant.
*/
static void
write_bits(unsigned char *data, INT32 *bits, int len)
{
int i; /* generic loop variable */
unsigned char mask; /* The next bit position within the
variable "data" to place the next
bit. */
/* Fill in the array bits.
* The first compressed output bit will be the most significant
* bit of the byte, so initialize mask to 0x80. The next byte of
* compressed data is initially 0, and the desired bits will be
* turned on below.
*/
mask = 0x80;
*data = 0;
for (i = 0; i < len; i++) {
/* Turn on the next bit of output data, if necessary. */
if (bits[i]) {
(*data) |= mask;
}
/*
* If the byte data is full, determined by mask becoming 0,
* then write the byte to the output file, and reinitialize
* data and mask for the next output byte. Also add the byte
* if (i == len-1), because if len is not a multiple of 8,
* then mask won't yet be 0. */
mask >>= 1;
if ((mask == 0) || (i == len-1)) {
data++;
*data = 0;
mask = 0x80;
}
}
}
/*
Read bits from file f into bits[0] through bits[len-1], in "packed"
format.
Read ceiling(len/8) characters from file f, if that many are available
to read, otherwise read to the end of the file. The first character's
8 bits, in order from MSB to LSB, are used to fill bits[0] through
bits[7]. The second character's bits are used to fill bits[8] through
bits[15], and so on. If ceiling(len/8) characters are available to
read, and len is not a multiple of 8, then some of the least
significant bits of the last character read are completely ignored.
Every entry of bits[] that is modified is changed to either a 0 or a
1.
The number of bits successfully read is returned, and is always in the
range 0 to len, inclusive. If it is less than len, it will always be
a multiple of 8.
*/
static int
read_bits(unsigned char *data, INT32 *bits, int len)
{
int i,ind=0; /* generic loop variable */
int c=0;
/* Unpack the array bits into coded_frame. */
for (i = 0; i < len; i++) {
if ((i % 8) == 0) {
c = (int)(data[ind]);
ind++;
}
if (c & (0x80 >> (i & 7))) {
bits[i] = 1;
} else {
bits[i] = 0;
}
}
return (len);
}
Codec *LPC10codec_new()
{
LPC10Codec *obj;
obj=(LPC10Codec*)malloc(sizeof(LPC10Codec));
obj->baseclass._getinfo=&wlpc10_getinfo;
obj->baseclass._encode=&wlpc10_encode;
obj->baseclass._decode=&wlpc10_decode;
obj->baseclass._destroy=&wlpc10_destroy;
obj->enc = create_lpc10_encoder_state();
if (obj->enc == NULL) {
fprintf(stderr, "Couldn't allocate %d bytes for encoder state.\n",
sizeof(struct lpc10_encoder_state));
return(NULL);
}
obj->dec = create_lpc10_decoder_state();
if (obj->dec == NULL) {
fprintf(stderr, "Couldn't allocate %d bytes for decoder state.\n",
sizeof(struct lpc10_decoder_state));
return(NULL);
}
return((Codec*)obj);
}
void wlpc10_getinfo(Codec *codec, struct codec_info *info)
{
memcpy(info,&LPC10codec_info,sizeof(struct codec_info));
}
void wlpc10_encode(Codec *codec, char *frame, char *data)
{
float speech[LPC10_SAMPLES_PER_FRAME];
INT32 bits[LPC10_BITS_IN_COMPRESSED_FRAME];
LPC10Codec *obj=(LPC10Codec*)codec; /* we should make a few check to see if this codec is a LPC10...*/
read_16bit_samples((INT16*)frame, speech, LPC10_SAMPLES_PER_FRAME);
lpc10_encode(speech, bits, obj->enc);
write_bits(data, bits, LPC10_BITS_IN_COMPRESSED_FRAME);
}
void wlpc10_decode(Codec *codec,char *data, char *frame)
{
float speech[LPC10_SAMPLES_PER_FRAME];
INT32 bits[LPC10_BITS_IN_COMPRESSED_FRAME];
LPC10Codec *obj=(LPC10Codec*)codec; /* we should make a few check to see if this codec is a LPC10...*/
read_bits(data, bits, LPC10_BITS_IN_COMPRESSED_FRAME);
lpc10_decode(bits,speech, obj->dec);
write_16bit_samples((INT16*)frame, speech, LPC10_SAMPLES_PER_FRAME);
}
void wlpc10_destroy(Codec *codec)
{
LPC10Codec *obj=(LPC10Codec*)codec; /* we should make a few check to see if this codec is a LPC10...*/
free(obj->enc);
free(obj->dec);
free(obj);
}