linphone-iphone/Linphone/Utils/AudioMode.swift

64 lines
1.5 KiB
Swift

/*
* Copyright (c) 2010-2025 Belledonne Communications SARL.
*
* This file is part of linphone-iphone
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import AVFoundation
enum AudioMode {
case notification
case voiceMessage
case recording
case call
}
func configureAudio(_ mode: AudioMode) throws {
let session = AVAudioSession.sharedInstance()
switch mode {
case .notification:
try session.setCategory(
.ambient,
mode: .default,
options: [.mixWithOthers]
)
case .voiceMessage:
try session.setCategory(
.playback,
mode: .spokenAudio,
options: [.allowBluetoothHFP, .mixWithOthers]
)
case .recording:
try session.setCategory(
.playAndRecord,
mode: .default,
options: [.allowBluetoothHFP, .defaultToSpeaker, .mixWithOthers]
)
case .call:
try session.setCategory(
.playAndRecord,
mode: .voiceChat,
options: [.allowBluetoothHFP]
)
}
try session.setActive(true)
}