linphone-iphone/Linphone/Utils/SoundPlayer.swift

50 lines
1.3 KiB
Swift

/*
* Copyright (c) 2010-2025 Belledonne Communications SARL.
*
* This file is part of linphone-iphone
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import AVFoundation
final class SoundPlayer {
static let shared = SoundPlayer()
private var player: AVAudioPlayer?
func playIncomingMessage() {
guard let url = Bundle.main.url(
forResource: "incoming_chat",
withExtension: "wav"
) else {
print("Sound not found")
return
}
do {
try configureAudio(.notification)
} catch {
print("Audio session error: \(error)")
}
do {
player = try AVAudioPlayer(contentsOf: url)
player?.prepareToPlay()
player?.play()
} catch {
print("Audio error:", error)
}
}
}