linphone-iphone/Linphone/SplashScreen.swift
Benoit Martins a209349f95 Fix rebase
2023-11-23 12:11:43 +01:00

46 lines
1.1 KiB
Swift

/*
* Copyright (c) 2010-2023 Belledonne Communications SARL.
*
* This file is part of Linphone
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import SwiftUI
struct SplashScreen: View {
@ObservedObject private var coreContext = CoreContext.shared
@Binding var isActive: Bool
var body: some View {
GeometryReader { _ in
VStack {
Spacer()
HStack {
Spacer()
Image("linphone")
Spacer()
}
Spacer()
}
}
.ignoresSafeArea(.all)
}
}
#Preview {
SplashScreen(isActive: .constant(true))
}