mirror of
https://gitlab.linphone.org/BC/public/linphone-iphone.git
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58 lines
2 KiB
C++
58 lines
2 KiB
C++
/*
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play-wav.cc
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Copyright (C) 2016 Belledonne Communications, Grenoble, France
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This library is free software; you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or (at
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your option) any later version.
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "play-wav.h"
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using namespace std;
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PlayWavCommand::PlayWavCommand() :
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DaemonCommand("play-wav", "play-wav <filename>",
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"Play an WAV audio file (needs to have enabled the linphone sound daemon (LSD).\n"
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"<filename> is the WAV file to be played.") {
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addExample(new DaemonCommandExample("play-wav /usr/local/share/sounds/linphone/hello8000.wav",
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"Status: Ok"));
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}
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void playWavFinished(LsdPlayer *p) {
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linphone_sound_daemon_release_player(lsd_player_get_daemon(p), p);
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}
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void PlayWavCommand::exec(Daemon *app, const string& args) {
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LinphoneSoundDaemon *lsd = app->getLSD();
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if (!lsd) {
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app->sendResponse(Response("The linphone sound daemon (LSD) is not enabled.", Response::Error));
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return;
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}
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string filename;
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istringstream ist(args);
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ist >> filename;
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if (ist.eof() && (filename.length() == 0)) {
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app->sendResponse(Response("Missing filename parameter.", Response::Error));
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return;
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}
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if (ist.fail()) {
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app->sendResponse(Response("Incorrect filename parameter.", Response::Error));
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return;
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}
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LsdPlayer *p = linphone_sound_daemon_get_player(lsd);
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lsd_player_set_callback(p, playWavFinished);
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lsd_player_play(p, filename.c_str());
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app->sendResponse(Response());
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}
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