linphone-iphone/daemon/commands/play-wav.cc
2016-11-29 18:28:26 +01:00

58 lines
2 KiB
C++

/*
play-wav.cc
Copyright (C) 2016 Belledonne Communications, Grenoble, France
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "play-wav.h"
using namespace std;
PlayWavCommand::PlayWavCommand() :
DaemonCommand("play-wav", "play-wav <filename>",
"Play an WAV audio file (needs to have enabled the linphone sound daemon (LSD).\n"
"<filename> is the WAV file to be played.") {
addExample(new DaemonCommandExample("play-wav /usr/local/share/sounds/linphone/hello8000.wav",
"Status: Ok"));
}
void playWavFinished(LsdPlayer *p) {
linphone_sound_daemon_release_player(lsd_player_get_daemon(p), p);
}
void PlayWavCommand::exec(Daemon *app, const string& args) {
LinphoneSoundDaemon *lsd = app->getLSD();
if (!lsd) {
app->sendResponse(Response("The linphone sound daemon (LSD) is not enabled.", Response::Error));
return;
}
string filename;
istringstream ist(args);
ist >> filename;
if (ist.eof() && (filename.length() == 0)) {
app->sendResponse(Response("Missing filename parameter.", Response::Error));
return;
}
if (ist.fail()) {
app->sendResponse(Response("Incorrect filename parameter.", Response::Error));
return;
}
LsdPlayer *p = linphone_sound_daemon_get_player(lsd);
lsd_player_set_callback(p, playWavFinished);
lsd_player_play(p, filename.c_str());
app->sendResponse(Response());
}