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Simon Morlat e03056ae6e Merge branch 'master' into tunnel
not fully working
Conflicts:
	Classes/LinphoneUI/LinphoneManager.h
	Classes/LinphoneUI/LinphoneManager.m
	linphone.xcodeproj/project.pbxproj
	submodules/build/Makefile
	submodules/build/builder-iphone-os.mk
	submodules/build/builders.d/openssl.mk
	submodules/liblinphone.xcodeproj/project.pbxproj
2011-12-12 18:28:03 +01:00
Classes Merge branch 'master' into tunnel 2011-12-12 18:28:03 +01:00
liblinphone-tutorials/hello-world add dependency on ssl for totorials build 2011-03-23 14:36:36 +01:00
linphone.xcodeproj Merge branch 'master' into tunnel 2011-12-12 18:28:03 +01:00
nogpl-thirdparties fix no gpl third parties target 2011-12-02 12:07:37 +01:00
Resources ZRTP in call UI 2011-11-29 16:02:55 +01:00
Settings.bundle Merge branch 'master' into tunnel 2011-12-12 18:28:03 +01:00
submodules Merge branch 'master' into tunnel 2011-12-12 18:28:03 +01:00
.gitignore update .gitignore 2011-08-20 15:59:20 +02:00
.gitmodules Merge branch 'master' into tunnel 2011-12-12 18:28:03 +01:00
COPYING add GPL license 2011-08-12 17:55:48 +02:00
disable-security.patch apple sore version 1.1 2011-11-29 11:43:55 +01:00
linphone copy-Info.plist merge vios IOS with master 2011-11-18 14:23:41 +01:00
linphone-Info.plist update linphone to implement IOS capture for landscape left 2011-12-07 10:05:31 +01:00
linphone_Prefix.pch initial commit with basic ui 2010-01-22 11:44:23 +01:00
linphonerc increase bandwith to 380kbits/s 2011-12-06 16:22:57 +01:00
main.m fix gpl notice 2011-08-18 12:25:40 +02:00
PhoneMainView.xib remove old monolithic incall view 2011-11-22 17:25:27 +01:00
README update README file 2011-12-02 14:51:13 +01:00
untitled.plist initial commit with basic ui 2010-01-22 11:44:23 +01:00

					            LINPHONE ON IPHONE
					******************************************

Linphone for iPhone depends on liblinphone sdk. To build this sdk, you must install both xcode with iPhone OS SDK  and MacPorts (www.macports.org) with the following ports:
-nawk
-coreutils
-automake 
-autoconf
-libtool
-intltool
-wget
-pkgconfig
-cmake (for ZRTP support)
-yasm
-doxygen


gas-preprosessor.pl  (http://github.com/yuvi/gas-preprocessor/ ) to be copied into /opt/local/bin :
$ wget --no-check-certificate https://raw.github.com/yuvi/gas-preprocessor/master/gas-preprocessor.pl
$ sudo mv gas-preprocessor.pl /opt/local/bin/.

Link macport libtoolize to glibtoolize (sudo ln -s /opt/local/bin/glibtoolize /opt/local/bin/libtoolize)
Link host's strings to simulator SDK (ln -s  /usr/bin/strings /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/strings)

***********************************************************************
*******GPL third parties versus non GPL third parties******************
***********************************************************************
This sdk can be generated in 2 flavors. Firt is with GPL third parties, it means liblinphone includes GPL third parties like FFMPEG or x264. 
If you choose this flavor, your final application must comply with GPL in any case. This is the default mode.

To generate the liblinphone multi arch sdk in GPL mode, once the above commands have been executed:
	cd submodules/build
	make all 

ALTERNATIVELY, you can force liblinphone to use only non GPL code except for liblinphone, mediastremer2, ortp, exosip, osip.
If you choose this flavor, your final application  is still subject to GPL except if you have an alternative license for liblinphone, mediastremer2, ortp, exosip, osip.

To generate the liblinphone multi arch sdkin non GPL mode, once the above commands have been executed:
	cd submodules/build
	make all enable_gpl_third_parties=no

Note: simulator build does not work with this flavor.

******************************************
****Third party, subject to lincense*****
******************************************
The liblinphone-sdk is compiled with third parties code that are subject to license, specially: AMR, SILK and  X264.
Linphone activates/de-activates these codecs thanks to the preprocessor macros HAVE_SILK, HAVE_AMR, HAVE_X264 positioned in xcode.
Before embeding these 3 codecs in the final application, make sure to have the right to do so.
******************************************


In case you upgrade your IOS SDK, you may force configure by using make targets <veryclean>

Libraries are available from liblinphone-sdk/