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- Create a A Object - Create a B Object - Copy A in B - Delete B - Use L_Q or access public => Crash
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/*
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* clonable-object-p.h
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* Copyright (C) 2010-2017 Belledonne Communications SARL
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef _CLONABLE_OBJECT_P_H_
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#define _CLONABLE_OBJECT_P_H_
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#include <set>
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#include "linphone/utils/general.h"
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#include "object-head-p.h"
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// =============================================================================
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LINPHONE_BEGIN_NAMESPACE
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class ClonableObjectPrivate {
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L_OBJECT_PRIVATE;
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public:
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ClonableObjectPrivate () = default;
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virtual ~ClonableObjectPrivate () = default;
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protected:
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std::set<ClonableObject *> mPublic;
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private:
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L_DECLARE_PUBLIC(ClonableObject);
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// It's forbidden to copy directly one Clonable object private.
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// To allow copy, you must define copy constructor in inherited object.
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L_DISABLE_COPY(ClonableObjectPrivate);
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};
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LINPHONE_END_NAMESPACE
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#endif // ifndef _CLONABLE_OBJECT_P_H_
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