update readme

This commit is contained in:
Benjamin Reis 2018-01-23 14:33:40 +01:00
parent 0f3009d84b
commit fec5931d83

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@ -68,7 +68,10 @@ Linphone for iPhone depends on liblinphone SDK. This SDK is generated from makef
## Incorporating our SDK in your project
After the SDK has been built, add all the `.framework` files located in `liblinphone-sdk/apple-darwin/Frameworks` to your XCode project Embedded Frameworks.
After the SDK has been built, add all the `.framework` files located in `liblinphone-sdk/apple-darwin/Frameworks` to your XCode project Embedded Frameworks and linked binaries.
Make sure that your project FRAMEWORK_SEARCH_PATHS contains "$(PROJECT_DIR)/liblinphone-sdk/apple-darwin/Frameworks"
Make sure that your project HEADER_SEARCH_PATHS contains "$(SRCROOT)/liblinphone-sdk/apple-darwin/include"
Make sure that your project LD_RUNPATH_SEARCH_PATHS contains "$(inherited) @executable_path/Frameworks";
Add a Run Script step to your build steps, put it after your step to embed frameworks, set it to use our `deploy.sh` script located in `liblinphone-sdk/apple-darwin/Tools`.
## Licensing: GPL third parties versus non GPL third parties