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2011-10-26 11:26:26 +02:00
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linphone-Info.plist version 1.0.7.2 with video rotation 2011-10-07 14:21:43 +02:00
linphone_Prefix.pch initial commit with basic ui 2010-01-22 11:44:23 +01:00
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PhoneMainView.xib integrate new icons 2010-04-23 11:15:31 +02:00
README fix build issue for sdk 2011-10-26 10:39:23 +02:00
untitled.plist initial commit with basic ui 2010-01-22 11:44:23 +01:00

					            LINPHONE ON IPHONE
					******************************************

Linphone for iPhone depends on liblinphone sdk. To build this sdk, you must install both xcode with iPhone OS SDK  and MacPorts (www.macports.org) with the following ports:
-automake 
-autoconf
-libtool
-intltool
-wget
-pkgconfig
-cmake (for ZRTP support)
-yasm


gas-preprosessor.pl  (http://github.com/yuvi/gas-preprocessor/ ) to be copied into /opt/local/bin

Link macport libtoolize to glibtoolize (sudo ln -s /opt/local/bin/glibtoolize /opt/local/bin/libtoolize)
Link host's strings to simulator SDK (ln -s  /usr/bin/strings /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/strings)

You may update variable SDK_VERSION from file submodules/build/iphone-config.site according to your iPhone SDK version. Current is 4.0
  
To generate the liblinphone dual arch sdk, once the above commands have been executed:
	cd submodules/build
	make all 

In case you upgrade your IOS SDK, you may force configure by using make targets <clean> and <clean-makefile>

Libraries are available from liblinphone-sdk/

AMR plugin
liblinphone-sdk contains Linphone ARM pluging. As AMR may require to pay for patents, it is not enabled unless Linphone for iphone is compiled with gcc flag HAVE_AMR.