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2011-02-17 20:31:07 +01:00
Classes fix for ip failover 2011-02-17 20:31:07 +01:00
liblinphone-tutorials/hello-world update tutorials xcode project to use tuto files from sdk 2010-12-03 15:18:25 +01:00
linphone.xcodeproj rename Adhoc profile 2011-02-10 18:03:18 +01:00
Resources add ituneArtWork 2011-02-09 10:43:45 +01:00
Settings.bundle tunnel passwd text fiel as secured 2011-01-31 17:01:48 +01:00
submodules fix for ip failover 2011-02-17 20:31:07 +01:00
.gitignore initial commit with basic ui 2010-01-22 11:44:23 +01:00
.gitmodules use linphone git server for eXosip for multitasking support 2010-07-19 09:34:18 +02:00
linphone-Info.plist fix for ip failover 2011-02-17 20:31:07 +01:00
linphone_Prefix.pch initial commit with basic ui 2010-01-22 11:44:23 +01:00
linphonerc disable incoming call notification when call is declined 2011-01-31 16:54:56 +01:00
main.m initial commit with basic ui 2010-01-22 11:44:23 +01:00
PhoneMainView.xib integrate new icons 2010-04-23 11:15:31 +02:00
README update tutorials xcode project to use tuto files from sdk 2010-12-03 15:18:25 +01:00
untitled.plist initial commit with basic ui 2010-01-22 11:44:23 +01:00

					            LINPHONE ON IPHONE
					******************************************

Linphone for iPhone depends on liblinphone sdk. To build this sdk, you must install both xcode with iPhone OS SDK  and MacPorts (www.macports.org) with the following ports:
-automake 
-autoconf
-libtool
-intltool
-wget
-pkgconfig

Link macport libtoolize to glibtoolize (sudo ln -s /opt/local/bin/glibtoolize /opt/local/bin/libtoolize)

You may update variable SDK_VERSION from file submodules/build/iphone-config.site according to your iPhone SDK version. Current is 4.0
  
To generate the liblinphone dual arch sdk, once the above commands have been executed:
	cd submodules/build
	make -f  builder-iphone-simulator.mk  all &&  make -f  builder-iphone-os.mk  all &&make -f builder-iphone-os.mk delivery-sdk

Libraries are available from liblinphone-sdk/