forked from mirrors/linphone-iphone
54 lines
1.7 KiB
Swift
54 lines
1.7 KiB
Swift
//
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// CircularProgressBarView.swift
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// linphone
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//
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// Created by Benoît Martins on 21/03/2023.
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//
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import UIKit
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class CircularProgressBarView: UIView {
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private var circleLayer = CAShapeLayer()
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private var progressLayer = CAShapeLayer()
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private var startPoint = CGFloat(-Double.pi / 2)
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private var endPoint = CGFloat(3 * Double.pi / 2)
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override init(frame: CGRect) {
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super.init(frame: frame)
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createCircularPath()
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}
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required init?(coder: NSCoder) {
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super.init(coder: coder)
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}
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func createCircularPath() {
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let circularPath = UIBezierPath(arcCenter: CGPoint(x: 69, y: 69), radius: 20, startAngle: startPoint, endAngle: endPoint, clockwise: true)
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circleLayer.path = circularPath.cgPath
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circleLayer.fillColor = UIColor.clear.cgColor
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circleLayer.lineCap = .round
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circleLayer.lineWidth = 10.0
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circleLayer.strokeEnd = 1.0
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circleLayer.strokeColor = VoipTheme.backgroundWhiteBlack.get().cgColor
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layer.addSublayer(circleLayer)
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progressLayer.path = circularPath.cgPath
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progressLayer.fillColor = VoipTheme.backgroundWhiteBlack.get().cgColor
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progressLayer.lineCap = .round
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progressLayer.lineWidth = 5.0
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progressLayer.strokeEnd = 0
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progressLayer.strokeColor = VoipTheme.primary_color.cgColor
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layer.addSublayer(progressLayer)
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}
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func progressAnimation(fromValue: Float, toValue: Float) {
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let circularProgressAnimation = CABasicAnimation(keyPath: "strokeEnd")
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circularProgressAnimation.duration = 0
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circularProgressAnimation.fromValue = fromValue
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circularProgressAnimation.toValue = toValue
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circularProgressAnimation.fillMode = .forwards
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circularProgressAnimation.isRemovedOnCompletion = false
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progressLayer.add(circularProgressAnimation, forKey: "progressAnim")
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}
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}
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