forked from mirrors/linphone-iphone
64 lines
2.9 KiB
Objective-C
64 lines
2.9 KiB
Objective-C
/*
|
|
* Copyright (c) 2010-2019 Belledonne Communications SARL.
|
|
*
|
|
* This file is part of linphone-iphone
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#import "AppDelegate.h"
|
|
|
|
@implementation AppDelegate
|
|
|
|
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
|
|
// Override point for customization after application launch.
|
|
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) {
|
|
UISplitViewController *splitViewController = (UISplitViewController *)self.window.rootViewController;
|
|
UINavigationController *navigationController = [splitViewController.viewControllers lastObject];
|
|
splitViewController.delegate = (id)navigationController.topViewController;
|
|
}
|
|
return YES;
|
|
}
|
|
|
|
- (void)applicationWillResignActive:(UIApplication *)application {
|
|
// Sent when the application is about to move from active to inactive state. This can occur for certain types of
|
|
// temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application
|
|
// and it begins the transition to the background state.
|
|
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use
|
|
// this method to pause the game.
|
|
}
|
|
|
|
- (void)applicationDidEnterBackground:(UIApplication *)application {
|
|
// Use this method to release shared resources, save user data, invalidate timers, and store enough application
|
|
// state information to restore your application to its current state in case it is terminated later.
|
|
// If your application supports background execution, this method is called instead of applicationWillTerminate:
|
|
// when the user quits.
|
|
}
|
|
|
|
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
|
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes
|
|
// made on entering the background.
|
|
}
|
|
|
|
- (void)applicationDidBecomeActive:(UIApplication *)application {
|
|
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application
|
|
// was previously in the background, optionally refresh the user interface.
|
|
}
|
|
|
|
- (void)applicationWillTerminate:(UIApplication *)application {
|
|
// Called when the application is about to terminate. Save data if appropriate. See also
|
|
// applicationDidEnterBackground:.
|
|
}
|
|
|
|
@end
|