mirror of
https://gitlab.linphone.org/BC/public/linphone-iphone.git
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135 lines
5.1 KiB
Markdown
135 lines
5.1 KiB
Markdown
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Linphone is an open source softphone for voice and video over IP calling and instant messaging. It is fully SIP-based, for all calling, presence and IM features.
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General description is available from [linphone web site](https://www.linphone.org/technical-corner/linphone)
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## License
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Copyright © Belledonne Communications
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Linphone is dual licensed, and is available either :
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- under a [GNU/GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html) license, for free (open source). Please make sure that you understand and agree with the terms of this license before using it (see LICENSE file for details).
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- under a proprietary license, for a fee, to be used in closed source applications. Contact [Belledonne Communications](https://www.linphone.org/contact) for any question about costs and services.
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## Documentation
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- Supported features and RFCs : https://www.linphone.org/technical-corner/linphone/features
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- Linphone public wiki : https://wiki.linphone.org/xwiki/wiki/public/view/Linphone/
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# How can I contribute?
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Thanks for asking! We love pull requests from everyone. Depending on what you want to do, you can help us improve Linphone in
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various ways:
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## Help on translations
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We no longer use transifex for the translation process, instead we have deployed our own instance of [Weblate](https://weblate.linphone.org/projects/linphone-iphone/).
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Due to the full app rewrite we can't re-use previous translations, so we'll be very happy if you want to contribute.
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## Report bugs and submit patchs
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If you want to dig through Linphone code or report a bug, please read `CONTRIBUTING.md` first. You should also read this `README` entirely ;-).
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## How to be a beta tester ?
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Enter the Beta :
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- Download TestFlight from the App Store and log in it with your apple-id
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- Tap the public link on your iOS device. The public link : https://testflight.apple.com/join/LUlmZWjH
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- Touch View in TestFlight or Start Testing. You can also touch Accept, Install, or Update for Linphone app.
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- And voilà ! You can update your beta version with the same public link when a new one is available
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Send a crash report :
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- It is done automatically by TestFlight
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Report a bug :
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- Open Linphone
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- Go to Settings —> Advanced —> Send logs
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- An email to linphone-iphone@belledonne-communications.com is created with your logs attached
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- Fill in the bug description with :
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* What you were doing
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* What happened
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* What you were expecting
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* Approximately when the bug happened
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- Change the object to [Beta test - Bug report]
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- Send the mail
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# Building the application
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## What's new
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With Linphone 6.0, we are switching to Swift Package Manager.
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By default, the app uses a remote SPM repository: https://gitlab.linphone.org/BC/public/linphone-sdk-swift-ios.git
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However, if you wish to use a locally built SDK, please refer to the section “Using a local Linphone SDK” below for instructions.
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## Building the app
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Open `linphone.xcodeproj` with Xcode to build and run the app.
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The remote SPM is already configured in the app.
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# Using a remote Linphone SDK (Optional)
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If you want to switch the dependencies back to the remote SPM, here’s how to proceed:
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- Go to the Package Dependencies section of your project.
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- In the top-right corner of the screen, enter the following URI: https://gitlab.linphone.org/BC/public/linphone-sdk-swift-ios.git
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- Change the Dependency Rule to Branch, and enter the keyword stable.
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- Click Add Package.
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- A new page will open to let you add targets to the library. Normally, this is not necessary, as the dependencies on Linphone and msgNotificationService should already be present.
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- Click Add Package.
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- Make sure the library appears in the Frameworks, Libraries, and Embedded Content section of all targets that need it.
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- Add it manually if needed.
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# Using a local linphone SDK (Optional)
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- Clone the linphone-sdk repository from our GitLab:
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```
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git clone git@gitlab.linphone.org:BC/public/linphone-sdk.git
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git submodule update --init --recursive
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```
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- Build the SDK:
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```
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cmake --preset=ios-sdk -G Ninja -B spm-ios && cmake --build spm-ios
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```
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- Go to the Package Dependencies section of your project (remove the remote linphonesw SPM from the package dependencies if necessary)
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- Click on Add Local.
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- Follow your path: yourSdkPath/linphone-sdk/spm-ios/linphone-sdk-swift-ios
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- A new page will open to let you add targets to the library. Normally, this is not necessary, as the dependencies on Linphone and msgNotificationService should already be present.
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- Click Add Package.
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- Make sure the library appears in the Frameworks, Libraries, and Embedded Content section of all targets that need it.
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- Add it manually if needed.
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